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Author Topic: [SOLVED] [WotLk] Borean Tundra Geysers?  (Read 984 times)

Bueza

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[SOLVED] [WotLk] Borean Tundra Geysers?
« on: January 30, 2016, 06:52:20 am »
How do they work? Is it a NPC? Is it an m2? I can't find it in WMV if it's an m2. I have no idea how they did the geysers in the pools of water in borean tundra. If someone could let me know I would be forever grateful.
(Here's a screenshot of them: http://prntscr.com/9wosoa)

update: it's also not a gameobject?? Can't target it with gameobject commands.
« Last Edit: January 30, 2016, 06:21:57 pm by Admin »

schlumpf

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Re: [WotLk] Borean Tundra Geysers?
« Reply #1 on: January 30, 2016, 11:04:05 am »
It is very likely just a doodad on the adt. Also, no matter if npc, gameobject or doodad, you should be able to find it in WMV.

To be exact

Code: [Select]
world/expansion02/doodads/boreantundra/geysers/borean_bubbles_01.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_01.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_02.m2
world/expansion02/doodads/boreantundra/geysers/borean_geyser_03.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysereffect.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysernosteam_04.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysernosteam_05.m2
world/expansion02/doodads/boreantundra/geysers/borean_geysersteam.m2
world/expansion02/doodads/boreantundra/geysers/borean_mineralpool_01.m2
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [WotLk] Borean Tundra Geysers?
« Reply #2 on: January 30, 2016, 11:14:55 am »
Aye, its just M2 doodad spawned on ADTs. And yes, models schlumpf posted are those youa re looking for, I used them once already and they work fine.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Bueza

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Re: [WotLk] Borean Tundra Geysers?
« Reply #3 on: January 30, 2016, 06:21:30 pm »
Thank You! those were the m2s I saw earlier but I never saw the geyser errupt in WMV. But it works! Any tips on how to select them in noggit? I can't exactly see where I'm placing it..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [SOLVED] [WotLk] Borean Tundra Geysers?
« Reply #4 on: January 30, 2016, 07:14:48 pm »
When you are not sure where will your model A appear or how will it look like, you can always spawn another model B on place where you want to have model A. Select your helper model B, then import your model A while having B selected and A will appear in B's origin. Btw, when model is made purely of particle emitters, it will likely be completely invisible (and unselectable) in Noggit.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Bueza

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Re: [SOLVED] [WotLk] Borean Tundra Geysers?
« Reply #5 on: January 30, 2016, 08:38:05 pm »
Quote from: "Amaroth"
When you are not sure where will your model A appear or how will it look like, you can always spawn another model B on place where you want to have model A. Select your helper model B, then import your model A while having B selected and A will appear in B's origin. Btw, when model is made purely of particle emitters, it will likely be completely invisible (and unselectable) in Noggit.


Thank you so much! This really helped me a lot :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »