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Author Topic: [SOLVED] - [Noggit SDL1.3] - Crashes on start-up.  (Read 1148 times)

Cutsforhugs

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[SOLVED] - [Noggit SDL1.3] - Crashes on start-up.
« on: April 07, 2014, 03:29:41 pm »
Hello. I've been following Noggits development for quite a while, though. This is the first time I make a post.

Edit: I think you already know by the tutorial pack, but my WoW version is 3.3.5a.

I've been using the tutorial pack handed by Steff up till now, but decided to give SDL1.3 a whirl, thinking that it'd be more stable now after a couple of months. Though, I run into this error when I start it:


[paragraph:7ogmww6v]1 - (Noggit.cpp:444): Noggit Studio - 3.166
1 - (Noggit.cpp:250): Using config file.
2 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

2 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x100-0x1
49 - (StackWalker.cpp:1133): [Error] 002EFA3C (noggit): (filename not available): (function-name not available)
49 - (StackWalker.cpp:1133): [Error] 0029009C (noggit): (filename not available): (function-name not available)
49 - (StackWalker.cpp:1133): [Error] 70D63254 (MSVCR110): (filename not available): abort
49 - (StackWalker.cpp:1133): [Error] 003046C0 (noggit): (filename not available): (function-name not available)
49 - (StackWalker.cpp:1133): [Error] 753294F5 (KERNELBASE): (filename not available): UnhandledExceptionFilter
49 - (StackWalker.cpp:1133): [Error] 774E89E5 (ntdll): (filename not available): LdrSetAppCompatDllRedirectionCallback
49 - (StackWalker.cpp:1133): [Error] 774898C4 (ntdll): (filename not available): RtlInitializeExceptionChain[/paragraph:7ogmww6v]


It does seem to have problems with my OS-version, though I use W8.1. And I know it works for other users here whom uses 8.1?

As I said, I use the tutorial files as pathways (including the two WoW maps for MV and Noggit, as well as my project folder.)

And these are the settings I use:


[paragraph:7ogmww6v]#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#Path = C:WoWModdingClient335aNoggit

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = C:WoWModdingProjectsTutorialProjectpatch

#Set this to the file where you will import models from (the model viewer log for example :) )
#ImportFile  = C:WoWModdingToolsWoWModelViewer7userSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048[/paragraph:7ogmww6v]

Don't know if the issue is related to the pathway settings, but I figured I might as well post it. The error said I should hand it over to a dev, so here I am.

Thanks for any help.  ;)
                                   ~Cutsforhugs


EDIT: Silly me, for not looking into the "bad threads" section. It seems to be a similar / identical issue to the pathway crash that the top thread in the section had.

If that's the case, I have a slightly different question: what should my paths look like? Seeing as I use the tutorial folders, and they are in the right place in order to work, I guess I just botched the pathway config somehow. I just don't know how.

Actually, I decided to take a look in my NoggitSDL tutorial version that came in the tutorial pack. The pathways are identical (except for the tutorialproject path, fixed it and it still doesn't work.)

My original Noggit SDL config:

[paragraph:7ogmww6v]#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:WoWModdingClient335aNoggit

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:WoWModdingProjectsTutorialProjectpatch

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:WoWModdingToolsWoWModelViewer7userSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048[/paragraph:7ogmww6v]

As you can see, identical.
« Last Edit: April 08, 2014, 12:05:29 am by Admin »

Steff

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Re: [ISSUE] - [Noggit SDL1.3] - Crashes on start-up.
« Reply #1 on: April 07, 2014, 09:12:41 pm »
I just make a new flder for 1.3, copy my 1.2 settings over and it just works.
If you did and it still dont work, Post again log but please USE pastbin
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Cutsforhugs

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Re: [ISSUE] - [Noggit SDL1.3] - Crashes on start-up.
« Reply #2 on: April 07, 2014, 10:47:25 pm »
My apologies. I was under the impression it wouldn't let me use pastebin since it demands you to have made a certain number of posts before you can post links. (I think I actually tried it in the past, but it wouldn't let me, though I figured out that issue on my own.)

It seems like I derped up. Works fine for me now. I think the issue may have been that the program I used to open the config removed the format upon saving. (This time a prompt came up telling me about it, so I just swapped over to notepad and saved it from there instead.)

Thanks for the reply though!

Another question, when I bring up the window for picking water texture (ocean, slow, lava etc.) it won't let me pick anything. Is that a known issue or did I do something wrong with it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [SOLVED] - [Noggit SDL1.3] - Crashes on start-up.
« Reply #3 on: April 08, 2014, 06:02:45 am »
Works for me.  But you mean select not pick?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Cutsforhugs

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Re: [SOLVED] - [Noggit SDL1.3] - Crashes on start-up.
« Reply #4 on: April 08, 2014, 08:39:05 pm »
I mean pick a water type.

Like, the water tool by default says Water type: "0 - Unknown". I then enter the window where you pick the water type, and see "1 - Water, 2 - Ocean, 5 - Lava" etc. but, I can't pick anyone of them. No errors or anything, they just aren't clickable. None of the water types are.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »