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Featured => Noggit => Topic started by: Spakulatius on November 03, 2013, 03:19:41 am
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adt edit wont show ingame but in noggit pls help i dont know what to do.
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As the map is there. (Green ground) I would say you are at wrong location.
Use the noggit tele port txt file to get right one.
Just use Key g in noggit and open the tele file. Select the last entry fitting to your emulator and past ingame.
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i did dat ._.
its not only on my own map
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Dont pack the adts in a locale Patch (wowfolder/data/"locale") pack a a "patch-'higher number than 3'.MPQ" in your data folder (world/data).
Also a look on the modcraft tutorial would be helpful.
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Should also work in an local patch.
But i never tried to :9 Give it a try.
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if i do this i cant load the map anymore (wont show in noggit)
but ingame i can see the map
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find the problem thanks for your help
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It's useful for people in the future if you post what the error actually wound up being and how you fixed it.
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thought noggit saves in the MPQ file
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thought noggit saves in the MPQ file
No.
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The next setting ProjectPath gives you the possibility of setting the path where noggit will save files and load the files from a project folder. If this path is not set, noggit will save and load this stuff in the WoW client folder.
From noggit manual.