to make it work from the import option you simply spawn a m2Then copy the m2Then spawn a wmo ontop of the m2 you just copiedNow everytime you copy a WMO, you have to move the copied version of the WMO, otherwise it disappears when you quit noggit.Also if you add a wmo from the import option without spawning it while selecting a m2, then it will be invisible and crash the game client when you try to enter the world in-game.