Modcraft - The community dedicated to quality WoW modding!

Content creation => Modelling and Animation => Tutorials => Topic started by: askion on May 18, 2012, 01:55:17 pm

Title: [TUTORIAL] Importing custom models
Post by: askion on May 18, 2012, 01:55:17 pm
Hey, i've decided to make a guide on how i import models into wow.
This is my first ever guide, hope its help.


Things you'll need



Download few of the tools HERE (http://scorpionshare.com/download/106/ModelTools.zip)

Lets get started.



Hopefully you have your model ready.

Note, if the model has about 10k+ verts when you break them, detatch a few at a time, otherwise your 3DSMax might crash. - Also sometimes it shows as 3dsmax isnt responding, just wait for it to complete.


now your model is all detatched put them all into a group, name it whatever you like.
Now export it too OBJ, put it into same folder as your texture.
Makes sure your export options are
(http://i1153.photobucket.com/albums/p510/askion/random/3dsmaxexport.jpg)

Then
[list type=4][li]Open up Glitchy's MES[/li]
[li]open your OBJ and BLP files into Glitchys. [/li][/list]

Max bound is the Size you want the model too be ingame.
once you've done that click Convert in Save as M2 section.
you should have the M2 and Skin in your folder.
if you want collision on your model just drag and drop over CollisionAdder, then go back into GlitchysMES and Create MPQ.
For M2 path, find the models path you want too change.
once you have done all that click Make MPQ and go ingame.


~Askion

Permission to use on ONLY modcraft and owncore.
Title: Re: [TUTORIAL] Importing custom models
Post by: detonatorss on August 06, 2012, 02:01:33 pm
amazing but is diffucult to make things for me in 3D Studio max right now XD
Title: Re: [TUTORIAL] Importing custom models
Post by: stoneharry on August 23, 2012, 10:22:48 pm
Thanks for this tutorial, it seems to make life a lot easier. :)
Title: Re: [TUTORIAL] Importing custom models
Post by: Crumpet on August 23, 2012, 11:37:21 pm
(http://1.bp.blogspot.com/-SrHVfDAYHg8/TjPAFT3S8GI/AAAAAAAABjQ/HrBbWZ7cCMg/s1600/simples.jpg)

Thanks :)
Title: Re: [TUTORIAL] Importing custom models
Post by: Serifaz on August 23, 2012, 11:52:54 pm
Nice Tut, Thanx :)  Im sure it will help alot of people here!
Title: Re: [TUTORIAL] Importing custom models
Post by: TheBuG on September 03, 2012, 12:49:56 pm
Sadly MES only supports up to 1 blp texture at max...
Title: Re: [TUTORIAL] Importing custom models
Post by: Ascathos on May 07, 2013, 09:37:49 pm
Took the liberty to briefly remove the... copy. I haven't looked around to see if it#s a duplicate, sorry.
Title: Re: [TUTORIAL] Importing custom models
Post by: askion on May 08, 2013, 12:03:44 am
Thanks, I would have been fine with it if it had proper credits :)
Title: Re: [TUTORIAL] Importing custom models
Post by: ayahne on May 09, 2013, 01:46:08 pm
Maybe import model to 3d from mop and convert them to 3.3.5a