This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: error obj to m2, help  (Read 1929 times)

Lawes

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 157
    • View Profile
error obj to m2, help
« on: January 21, 2015, 05:48:01 pm »
Hi,

when i export obj with 3dsmax, then i use OBJtoM2.exe,i have that error

Quote

Unrecognized token during OBJ parsing : #
Unrecognized token during OBJ parsing : #
Unrecognized token during OBJ parsing : mtllib
Unrecognized token during OBJ parsing : #
Unrecognized token during OBJ parsing : #
Unrecognized token during OBJ parsing : #

someone know how to?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ladiszlai

  • Registred Member
  • Wiki Incarnate
  • *****
  • Posts: 194
    • View Profile
Re: error obj to m2, help
« Reply #1 on: March 28, 2015, 10:26:59 am »
When you export your model in blender use this settings:

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 1105
    • View Profile
Re: error obj to m2, help
« Reply #2 on: March 28, 2015, 10:43:49 am »
Easly sthap using damned 3dsm that soft sux its by autodesk thats real cancer <<<
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

Skarn

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 807
    • View Profile
    • http://skarn-project.net
Re: error obj to m2, help
« Reply #3 on: March 28, 2015, 04:01:19 pm »
or
1) Convert to warcraft III .mdx
2) Convert .mdx to .mdl
3) Edit texture path and copy necessary parts from nullmodel.mdl which is provided in Phucko1's tutorial
4) Open .mdl in mdlvis, set all anims to visible, save as .mdx
5) Drag'n'drop .mdx to mdxtom2converter_lazy
6) profit.

I could not make this .obj to m2 work properly, so it is not the best tool to convert models.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 1105
    • View Profile
Re: error obj to m2, help
« Reply #4 on: April 01, 2015, 06:41:52 pm »
Ya but that way with Mdx brings more troubles then whole turtel
ObjToM2 was for me always working as it should be working
and mdxtom2converter_lazy never worked for me .. nwm ..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

Skarn

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 807
    • View Profile
    • http://skarn-project.net
Re: error obj to m2, help
« Reply #5 on: April 01, 2015, 06:59:20 pm »
OBJtoM2 has to many limitations and never worked for me as well as mdxtom2  never worked for you. If you can't convert your model with ObjToM2 try this tutorial: http://modcraft.io/viewtopic.php?f=20&t=9042&view=unread#unread
« Last Edit: January 01, 1970, 01:00:00 am by Admin »