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Content creation => Modelling and Animation => Topic started by: abdalrahman9 on February 17, 2016, 08:08:07 am
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Hello there. So my question is exactly like the title of this topic. What i want to do is in my WOTLK WOW, i want to make the character stand on my mount instead of sitting down on it. The only example i found was the Disk cloud (http://www.wowhead.com/item=89363/disc-of-the-red-flying-cloud) (thanks Kruithne) but as you can see, it had appeared in the MOP patch after WOTLK. I had tried to report it to WOTLK but when i mounted it, the character unfortunately just sat on the mount instead of standing. I had tried to see if any attachment information changed from the MOP and WOTLK version but i couldn't see any difference. So my only guess would be that it has to do with the database. Any ideas how i can make my WOTLK mount compatible with the character standing instead of sitting down?
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It is in DBCs, not the model. For a WotLK example try the flying carpets (http://www.wowhead.com/item=44554/flying-carpet (http://www.wowhead.com/item=44554/flying-carpet" onclick="window.open(this.href);return false;)) which also have the standing pose.
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Okay thank you. Though do you know if it is the vehicle.dbc that i have to change?
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VehicleSeat has m_rideAnimKitID which I would spontaneously make responsible for that.
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you are most likely going to say that this is a stupid question but why is it that there are only 58 columns that i see in the vehicleSeat.dbc but there is 64 columns in the wiki?.
(http://i.imgur.com/QvayjFN.png)
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The one on the wiki is probably for some other version. The field I suggested was apparently added afterwards. You could try m_rideAnimLoop
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For regular mounts you need to use spellvisual.dbc.
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For regular mounts you need to use spellvisual.dbc.
Thank you!! It seems that i had to change the m_stateKit in the spellVisual.dbc to change the position. Thank you Supora!!