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Author Topic: Model's sound  (Read 6394 times)

ladiszlai

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Re: Model's sound
« Reply #30 on: May 26, 2015, 08:08:23 pm »
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schlumpf

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Re: Model's sound
« Reply #31 on: May 26, 2015, 10:24:12 pm »
You asked on how to choose animation and timestamps.
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ladiszlai

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Re: Model's sound
« Reply #32 on: May 27, 2015, 06:52:53 pm »
Thanks i will try this.
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ladiszlai

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Re: Model's sound
« Reply #33 on: May 28, 2015, 07:24:30 pm »
It is not, because here cannot be found what value i need to add to the timestamps and where can i add...

In the next moment please don't send a link.
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ladiszlai

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Re: Model's sound
« Reply #34 on: June 01, 2015, 08:36:19 pm »
Somebody can help to me Which row that i can add the Animation ? (For the $SND event)
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ladiszlai

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Re: Model's sound
« Reply #35 on: June 01, 2015, 09:28:11 pm »
Or it is possible to add a sound to an animation without this SND event?

Because all of the creature models not have snd event and the sounds is working for the animations...
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schlumpf

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Re: Model's sound
« Reply #36 on: June 01, 2015, 11:36:44 pm »
There are events that play sounds that are given by various DBCs instead, like footsteps. To quote a few, There is $AH[0-3], $B[RL][0-3], $BRT, $CSD, $CSS, $DSL, $DSO, $DTH, $ESD, $FD[1-9], $FDX, $F[LR][0-3], $FSD, $GC[0-3], $GO[0-5], $HIT, $R[LR][0-3], $SCD, $SH[LR], $SMD, $SMG, $SND, $TRD, $WGG, $W[RL][0-3], $WNG, and probably some that I forgot, that will all play a sound.
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ladiszlai

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Re: Model's sound
« Reply #37 on: June 02, 2015, 09:18:54 am »
Quote from: "schlumpf"
There are events that play sounds that are given by various DBCs instead, like footsteps. To quote a few, There is $AH[0-3], $B[RL][0-3], $BRT, $CSD, $CSS, $DSL, $DSO, $DTH, $ESD, $FD[1-9], $FDX, $F[LR][0-3], $FSD, $GC[0-3], $GO[0-5], $HIT, $R[LR][0-3], $SCD, $SH[LR], $SMD, $SMG, $SND, $TRD, $WGG, $W[RL][0-3], $WNG, and probably some that I forgot, that will all play a sound.

I know this , but i don't know how can i add these to the animation...
i added a timestamp but it is not working for me.(the sound is not play for me when the animation is in action)
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Ascathos

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Re: Model's sound
« Reply #38 on: June 02, 2015, 03:03:18 pm »
Where did you add the value ?
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ladiszlai

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Re: Model's sound
« Reply #39 on: June 02, 2015, 05:27:46 pm »
Quote from: "Ascathos"
Where did you add the value ?

To the animblock. But i think it is bad, Ascathos Can you please say me where i can add ?
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Skarn

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Re: Model's sound
« Reply #40 on: June 03, 2015, 10:37:49 am »
Is not something like that supported by pymodeleditor?
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ladiszlai

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Re: Model's sound
« Reply #41 on: June 03, 2015, 04:54:43 pm »
Quote from: "Skarn"
Is not something like that supported by pymodeleditor?

What do you mean ?
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ladiszlai

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Re: Model's sound
« Reply #42 on: June 03, 2015, 05:40:26 pm »
Anybody can make a tutorial How to add $SND event to an M2 model?
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ninji210

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Re: Model's sound
« Reply #43 on: June 03, 2015, 05:41:47 pm »
Quote from: "ladiszlai"
Anybody can make a tutorial How to add $SND event to an M2 model?
Yes,it will very helpful for me because it is very hard for me too how can i add the Animation to an m2 event. Very thanks if anybody can
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Skarn

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Re: Model's sound
« Reply #44 on: June 04, 2015, 07:48:22 am »
ladiszlai, there is a tool called pymodeleditor which is able to edit lots of various m2 related stuff.
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