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Author Topic: [QUESTION] Login screen animation.  (Read 3317 times)

Mossan

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Re: [QUESTION] Login screen animation.
« Reply #15 on: March 04, 2014, 05:23:20 pm »
And.. I have one question.. How to open .lua file ? :D
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Skarn

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Re: [QUESTION] Login screen animation.
« Reply #16 on: March 04, 2014, 06:12:41 pm »
Text editor...
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #17 on: March 04, 2014, 06:41:29 pm »
Oh ok. So i only need full GlueXML because the file what i must have to edit. I don't have at download link from Mordred.

(sorry for my Questions :(   )
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #18 on: March 04, 2014, 07:11:30 pm »
Ok i have all files what i need.. Very thanks to all helping guys :)
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #19 on: March 04, 2014, 07:50:50 pm »
I have one problem.. I don't know how to add model into the lua.. I have selected model. And in turtorial i can't find it. Someone helps please ?
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Dottore

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Re: [QUESTION] Login screen animation.
« Reply #20 on: March 04, 2014, 07:56:03 pm »
Quote from: "Mossan"
What ? Special wow.exe ? O.o Where i get it ? :D
Yes you need a modified wow.exe because the original one has gluexml check in it and if you modify anything in the gluexml file you get an error.
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #21 on: March 04, 2014, 07:58:57 pm »
Yes i know and i have it now.. :D But i have problem with adding object into the screen.
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Dottore

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Re: [QUESTION] Login screen animation.
« Reply #22 on: March 04, 2014, 08:01:20 pm »
Use this little tool just place it in the folder where gluexml and other files are located and launch the game.
You also need the path of the model you want to add.
You can find the tool here: http://depositfiles.com/files/x085iqjpw
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #23 on: March 04, 2014, 08:05:57 pm »
Oh yea thanks :) And one last question. :D Where can i find a patch ? I know at the WMV. I have selected model. What now ? :D
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Skarn

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Re: [QUESTION] Login screen animation.
« Reply #24 on: March 04, 2014, 08:28:00 pm »
Search in the logfile. But I type them manually.
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Dottore

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Re: [QUESTION] Login screen animation.
« Reply #25 on: March 04, 2014, 08:58:42 pm »
I always type them manually too.
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stoneharry

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Re: [QUESTION] Login screen animation.
« Reply #26 on: March 05, 2014, 01:34:41 am »
GlueXML folder contains the vast majority of game code for before you get in game (interface, display, logic flow, etc).

GlueXML modifications will not be accepted without a modified WoW binary (you will get told your files are corrupt without the necessary modification as the integrity check fails).

All models in WoW 3.3.5a and below are M2's. a M2 file has a documented strict structure that has support for many things, such as lights, animation, textures, bones, and so on.

The account login page is rendered through Lua and XML code in the GlueXML files. The background is several M2 files which are rendered as models.

You can define and render more models which is explained in Mordred's code. The correct way would be to make a new M2 from scratch, but this is not really feasible due to the difficulty in producing a working M2 how you want with animation. We lack any good tools nor automation.

That's the general overall process, resources have already been linked to. The best way to learn is to try it and experiment, see what happens.
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #27 on: March 05, 2014, 07:27:03 am »
Yea thanks :) But I have one another problem.. I wanna to make a full HD picture from wow. How can i do it ? Or picture with good quality. (I have Gimp) ? Thanks. :)
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #28 on: March 05, 2014, 02:58:37 pm »
And other question. How i find manual object's/model's path ?
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Mossan

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Re: [QUESTION] Login screen animation.
« Reply #29 on: March 05, 2014, 03:30:54 pm »
Ok. I have all but one not. Where i write the path of the model if i have a selected model and positions ?
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