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Content creation => Texturing and 2D Art => Topic started by: glararan on March 04, 2011, 06:02:17 pm

Title: Kael'thas
Post by: glararan on March 04, 2011, 06:02:17 pm
Hi i wanna do Kael'thas from Sin'Dorei to Quel'Dorei...i use WarcraftStudio -> Expansion.mpq export Kael'thas.blp i convert to PNG in photoshop i redesign his green things to blue and i convert png to BLP do new patch-10.MPQ and when im in WoW i see him only green he is fully green :(( where is the problem?
Title: Re: Kael'thas
Post by: Jack on March 04, 2011, 06:08:15 pm
This is clearly a texture problem, wrong section.
Title: Re: Kael'thas
Post by: glararan on March 04, 2011, 09:47:33 pm
so know anyone where is problem?
Title: Re: Kael'thas
Post by: Tigurius on March 31, 2011, 05:53:13 pm
wrong texture type, try palletized png, so it converts to P0-BLP( http://madx.dk/wowdev/wiki/index.php?title=BLP (http://madx.dk/wowdev/wiki/index.php?title=BLP" onclick="window.open(this.href);return false;) )
Or use the option in blpconverter (see manual of it)
Title: Re: Kael'thas
Post by: SirFranc on April 06, 2011, 01:38:30 am
Use BLP converter, one tip

When saving in Photoshop, it should be Indexed color, not RGB, at times that's the cause ;)
This won't work if you have transparency in your texture, i recommend you to check your BLP tool then
Title: Re: Kael'thas
Post by: Fyrion on July 25, 2011, 03:56:08 pm
For me, blpconverter isn't working.

Create a shortcut with /p & /r and drag drop my blp file(frostmourne, has transparency) over it. nothing happend..
Title: Re: Kael'thas
Post by: schlumpf on July 25, 2011, 04:11:38 pm
BLPConverter gives you error messages in the console.
Use the command line to run the application and you might get the reason for it failing.
Title: Re: Kael'thas
Post by: Guest on July 26, 2011, 08:36:17 pm
or append " >> blpconvert-log.txt" to your batch / shell file so it would read

Code: [Select]
@echo off
for %%i in (*.blp) do BLPConverter.exe "%%i" >> blpconvert-log.txt
pause

using a single >, ">" would overwrite the files contents
using two >'s,  ">>" would append to the files contents