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Content creation => Texturing and 2D Art => Topic started by: Lawes on January 30, 2015, 12:19:14 am

Title: [SOLVED] ammo_type help
Post by: Lawes on January 30, 2015, 12:19:14 am
hi, someone know where the "ammo_type" from item_templage use for select m2 ? (dbc? name?)

 ty
Title: Re: ammo_type help
Post by: Amaroth on January 30, 2015, 02:46:49 pm
M2? Which M2? You mean object "fired" from weapon as missile? Thats not called from ammo_type, its one of the columns in ItemDisplayInfo.dbc, 12th (when 1 based).
Title: Re: ammo_type help
Post by: Lawes on January 30, 2015, 03:16:34 pm
yea m2 fired from weapon as missile.  how i can add more ammo type for new effects (like a rocket laucher or a lazer pistol). what i need to do ?


EDIT: Oh wait okay, i forgot than the auto hit is a spell ~~
Title: Re: [SOLVED] ammo_type help
Post by: Amaroth on January 30, 2015, 11:48:21 pm
http://www.pxr.dk/wowdev/wiki/index.php ... ayInfo.dbc (http://www.pxr.dk/wowdev/wiki/index.php?title=ItemDisplayInfo.dbc" onclick="window.open(this.href);return false;)

12th column points to SpellVisual.dbc (at least I think so).

GL. Or just copy from already completed blizzlike displayIDs. Its a little bit advanced DBC work, so if you are completely new in WoW modding, you have quite hard path in front of you.
Title: Re: [SOLVED] ammo_type help
Post by: Lawes on January 31, 2015, 12:01:47 am
just amnesiac x)