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Author Topic: [QUESTION] Problems with 2D interface modding  (Read 2509 times)

Lawz

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[QUESTION] Problems with 2D interface modding
« on: January 07, 2014, 08:29:12 pm »
Hello,
I'm new in WoW modding, and I have some problems. All I did up to now is change some .blp files, put it in the Interface/(folderName) folder, replacing old images. For example, I changed almost all the blp files the same way as with SantaUI (I inspired from this "addon" a lot), but also other files, still in the Interface folder.

I have 2 problems with it : I changed the button textures ( Interface/Buttons/UI-Quickslot and all the blp like that), and it works fine, but when I drag a spell in my bars, or I change my gear, or those kind of actions, those textures "disappear", it's just as if I did nothing. I tried to make a custom mpq patch with all those blp (anyway I wanted to do it in my release version), but it doesn't change anything.

Another related problem, is that when I change my screen size or whatever (go full screen, etc), all the textures I have modified go white. I don't get it, isn't is just as if I had completely changed the source files ? It's not a big deal, but it worries me, because I thought I completely swapped the old files. Could anyone tell me how I can really change my client so that the games really thinks it should be that texture, and not the original ones ?


I'm not sure I was clear enough, English is not my native language moreover it's quite difficult for me to explain my problems since I'm really new to modding. Don't hesitate to ask me something more specific if you didn't understand my problem but still wish to help me !
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

iindigo

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Re: [QUESTION] Problems with 2D interface modding
« Reply #1 on: January 07, 2014, 08:44:05 pm »
I can't give a solution but I ran into the turning white problem when modding the character select and login screens. It has to do with how the BLPs are compressed.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lawz

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Re: [QUESTION] Problems with 2D interface modding
« Reply #2 on: January 07, 2014, 08:48:23 pm »
Thanks for your answer, I'll take a look about that point.
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fearless_wind

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Re: [QUESTION] Problems with 2D interface modding
« Reply #3 on: January 08, 2014, 09:19:57 am »
Your blps inside MPQs should be only compressed, not encrypted. (Just change the writing rule and add them again)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lawz

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Re: [QUESTION] Problems with 2D interface modding
« Reply #4 on: January 09, 2014, 03:34:24 pm »
They are already only compressed (I uploaded a screenshot), did I miss something ? Btw it was like that as default, and I don't see any "add files" options. I use Ladik's MPQ editor version 3.5.0 747
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Problems with 2D interface modding
« Reply #5 on: January 09, 2014, 11:40:51 pm »
First are the files in a local. Patch?

Second..  As the images change after you added someting into a slot,  perhaps it use the another image?
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Lawz

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Re: [QUESTION] Problems with 2D interface modding
« Reply #6 on: January 11, 2014, 07:09:18 pm »
Sorry, I don't really understand what you mean

To create this patch I did "New MPQ" with MPQ Editor. Then I put this MPQ in Data folder.
If you're talking about my WoW's version, it is 12340.

My images are actually fine until I move a spell, or resize window (different textures are affected by that).
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Steff

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Re: [QUESTION] Problems with 2D interface modding
« Reply #7 on: January 11, 2014, 10:31:45 pm »
Interface changes  must be in patch-enUS-4.mpq or heigher.
Also dbcs should be there.

You said that the icon change if you have a spell in so possible then the interface use an other image jf the icon is inserted.
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Lawz

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Re: [QUESTION] Problems with 2D interface modding
« Reply #8 on: January 12, 2014, 11:32:12 am »
I will try it asap (I'm a bit busy atm).
I didn't change anything in DBC (I basically know what it does but never dealt with it) and don't think I will in the future.

If I got what you mean, it means the location of my custom patch (and name) is the reason of my problems. Anyway when I have the time to try out all that stuff I will also send you screenshots of my 2 problems.

I've got exams in a few days so I can't really try too many things, but I will read and take in consideration all your answers if you have other ideas about my problems!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »