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Content creation => Texturing and 2D Art => Topic started by: Blackplayer27 on November 15, 2013, 09:41:08 am

Title: [QUESTION] Adding Custom WorldMap
Post by: Blackplayer27 on November 15, 2013, 09:41:08 am
Hello,

i try to add a custom Worldmap in World of Warcraft, i add the WorldMapArea.dbc a new line
700, 750, 0, Lichthafen, 100, 100, 100, 100, -1, 0, 0

and put the 12 Parts of the Map in
Interface/WorldMap/Lichthafen

The name of the Map load under Content but the map self dont load :(
http://s14.directupload.net/images/131115/fgx4ydf5.jpg (http://s14.directupload.net/images/131115/fgx4ydf5.jpg" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: Ascathos on November 15, 2013, 11:24:46 am
Obviously enough because you add an entry into WorldMapArea but open a continent up ?

EDIT:
Checking the dbcs a little closer and reading between the lines (....), you did add an entry into WorldMapContinent. Thus, that is not the issue. 100 100 100 100 is incredibly little though. Increase values.

EDIT2:
Did you edit WorldMapoverlay.dbc ?
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: deep6ixed on November 15, 2013, 11:58:42 am
Worldmapoverlay.dbc is for showing areas of the map as they get explored, Maruum maps only have an entry in WorldMapContinent and they work fine.

Stupid Questions:

1.) Are the Maps in .blp format?  
2.) Are they named correctly?  Should be Lichthafen1.blp, Lichthafen2.blp...
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: Blackplayer27 on November 15, 2013, 12:03:25 pm
Quote from: "deep6ixed"
Worldmapoverlay.dbc is for showing areas of the map as they get explored, Maruum maps only have an entry in WorldMapContinent and they work fine.

Stupid Questions:

1.) Are the Maps in .blp format?  
2.) Are they named correctly?  Should be Lichthafen1.blp, Lichthafen2.blp...

1.) Yes i convert the pngs to blp files(BLP2/DXT3)
2.) Yes name the blp Lichthafen1.blp to Lichthafen12.blp and place it in Interface/WorldMap/Lichthafen
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: Steff on November 15, 2013, 04:24:47 pm
And dbcs are in an local patch?
Special map dbcs must be there!
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: Blackplayer27 on November 15, 2013, 08:20:57 pm
hehe thx at all now it works, the blps was not in a Local patch >.<
Title: Re: [QUESTION] Adding Custom WorldMap
Post by: Steff on November 16, 2013, 12:40:13 am
I messed also around with that. And at this point Maruum split into 2 patches. World and models in data patch and interface DBCs and all other stuff in a local one.