Modcraft - The community dedicated to quality WoW modding!
Content creation => Texturing and 2D Art => Topic started by: ArtGoiner on March 10, 2013, 04:36:04 am
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i still got the barcode crap going through my textures. Nothing i do changes it. this is the third continent i've made and all 3 this happens to. please help!
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Have you water on the tile. Just heigher the ground. If ground and water is on same layer like 0 you get this effect.
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Did you choose "wotlk" as ADT file version in Taliis?
When you crate new ADT be sure that you use "WoW as file version. not wotlk.
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Ah, that might be the problem. Yea Steff i didn't add water yet. But I did select WOTLK when I made my ADT's. I folloed Eluo's guide.
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Use the Getting started - The Modcraft tutorial
There is an template ADT included in the tools pack inside the adtadder folder.
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Yea i played around with that a little bit too steff, but the problem got fixed by setting my ADT files to WoW rather that n WOTLK but some of the objects that I was able to place such as the Human Keep.wmo from MV only crash my noggit now.
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Use the pack :)
Don´t run noggit as administrator. Then it crashes.
Noggit onyl works with 1 version of modelviewer included in pack. Other will give not existing WMO or M" pathces. Adding non existing WMO or mm2 pathces in admin mode crash noggit. If no admin mode it just dont add the model.