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Author Topic: [QUESTION] All black texture / texture spots  (Read 2173 times)

Impurity

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[QUESTION] All black texture / texture spots
« on: April 25, 2013, 04:28:09 pm »
I keep getting all black textures with random spots of the actual texture. I've set up my adt properly (or so I thought), and the base texture is set to tilesetelwynnelwynngrassbase.blp

Not sure what I did wrong but if someone could help I'd really appreciate it :D

[attachment=0:l1fv3qba]texturespots.png[/attachment:l1fv3qba]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] All black texture / texture spots
« Reply #1 on: April 25, 2013, 05:20:59 pm »
Use the adt template from modding pack and just swap texture to needed. Then all creation problems are excluded.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Ilc

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Re: [QUESTION] All black texture / texture spots
« Reply #2 on: April 26, 2013, 06:08:31 pm »
Set an area ID, I had this at first aswell but after I renamed the zone (set the area ID) the elwynn tileset came up.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Impurity

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Re: [QUESTION] All black texture / texture spots
« Reply #3 on: April 26, 2013, 11:24:12 pm »
What file do you set the area id in? The map.dbc?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Impurity

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Re: [QUESTION] All black texture / texture spots
« Reply #4 on: April 26, 2013, 11:36:40 pm »
I fixed it. Thanks for the help!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »