So I have a 256x128 Glove item texture that I made, indexed the file, saved as PNG, converted via BLPConverter, and it turned up green in-game.So I figured it was the size despite the fact that 3.3.5 supports 256x128 item textures, but I said w/e fuck it. So I resized it to 128x64, this time it's invisible in-game.So toss me suggestions.
The glove (hand) texture is 256x64, not 256x128 or 128x64.