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Content creation => Texturing and 2D Art => Topic started by: spik96 on April 18, 2015, 11:52:17 am

Title: [SOLVED (unsolvable x) )] [1.12] Character textures crash
Post by: spik96 on April 18, 2015, 11:52:17 am
Hello,

I noticed in patch 3.1 they updated WoW characters textures, so I decided to extract them and pack them into a MPQ.
Then boom, WoW Error. Same with WMV.

I really can't see why. Usually when I put a too high res texture, the model simply become greens and still, WMV&Noggit can view it perfectly.

Here is the MPQ : http://www.mediafire.com/download/5fz7g ... atch-3.MPQ (http://www.mediafire.com/download/5fz7gp320g5fqro/patch-3.MPQ" onclick="window.open(this.href);return false;)
Title: Re: [BUG] [1.12] Character textures crash
Post by: spik96 on April 30, 2015, 03:07:11 pm
Ok, character textures from Vanilla to TBC are limited to 128 pixels and I've no clue why and how to change it. Might involve some client editing (could be unrelated to the models). I hope this can help someone to help me x)