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Content creation => Texturing and 2D Art => Topic started by: Смердокрыл on July 18, 2015, 08:35:12 pm
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Hey!
I had two blp files from a model. I then used a BLP2PNG converter to make them PNG, edited them via gimp, and then, when I tried to convert them back to BLP, only one converts. How can I fix that? Maybe I should do something in the 010 editor (which now seems to me as a tool that can fix anything)?
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No need to help anymore, I fixed it.
The problem was that the 1st png was 512:512, while the second one was 514:512. Changing it to 512:512 fixed the problem.
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For future reference, image dimensions for a BLP must always be ^2.
2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048...
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For future reference, image dimensions for a BLP must always be ^2
Thanks, I'll keep it in mind