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Level Design / Re: [Problem] Fatal Error in Client
« on: July 16, 2015, 08:05:46 pm »
well, i must see something like this

but i see just a texure witout plants

but i see just a texure witout plants
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Level Design / Re: [Problem] Fatal Error in Client« on: July 16, 2015, 08:05:46 pm »
well, i must see something like this
![]() but i see just a texure witout plants 2
Level Design / Re: [Problem] Fatal Error in Client« on: July 16, 2015, 01:56:56 pm »
Ok, i solved this. But there is another problem.... when i login, there is no fatal error or smth. But i didnt see any ground effects too, wtf?
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Level Design / [Problem] Fatal Error in Client« on: July 15, 2015, 04:25:05 pm »
Hi guys. Today i started to create a ground effect in my location, follow by tutorial viewtopic.php?f=78&t=3619
So the deal is, after 5-6 seconds in my location wow crashes with error 132. I checked twice. The dbc files are fine. But, on the last step i had a problem. When i launched ground_doodads_fixing it give me an error 'msvcp100d is missing' or something like that. I search the google, and found out that this error is connected with visual studio. BUT IT'S FINE TOO. I REINSTALLED IT TWICE. So i just download msvcp100d .dll and it sems fine. Any ideas? Sry for my english C: 4
Texturing and 2D Art / Re: [Problem] Green Texture« on: July 12, 2015, 10:13:26 pm »
Ty, i'll try it.
Yeah, it really works. Thanks! Your're my saviour 5
Texturing and 2D Art / [Solved] Green Texture« on: July 12, 2015, 08:41:47 pm »
Hi guys. I need you help. The deal is when i begining to cover the ground in Noggit (i'm using STANDARD texture, which included in client; Noggit SDL) it look pretty good in Noggit, but all texture turns green in game. How can i solve this?
P.S. My english pretty bad, sry for that :-)
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