1
Texturing and 2D Art / Re: Item Texturing problems
« on: August 07, 2015, 11:30:49 pm »
hehe 
wel i did the same just copyd to much xD

wel i did the same just copyd to much xD
|
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1
Texturing and 2D Art / Re: Item Texturing problems« on: August 07, 2015, 11:30:49 pm »
hehe
![]() wel i did the same just copyd to much xD 2
Texturing and 2D Art / Re: Item Texturing problems« on: August 07, 2015, 03:37:20 am »
<SOLVED>
The problem was in the DBC ![]() Thnx for your options so i could recheck them. just mistyped something
3
Texturing and 2D Art / Item Texturing problems« on: August 06, 2015, 12:00:13 am »
Dear Modcraft Comunity
I have run into a problem again and i think the answer is maby realy obvious this time ![]() So i have been following Philip thenoobmodder his guide/vlog and in the end i have 2 problems. The Lower Texture of my armor isint showing and the upperlegs Texure aint showing. now what i have been wondering about and maby can be the solution to this problem is The Original files where "BLP2/DXT5" and made it into BLP2/RAW8 for Wrath of the lichking latest version. But some of those files where BLP2/DXT1 and also made them into RAW8 but i think thats just wrong and causes my gear to not appear in-game. I Used BLPConverter.exe using this command: BLPConverter /FBLP_PAL_A8 fully item name . I realy hope you guys have seens this mistake alot and know the answer ![]() or it can be something else ( this is just what i think maby could have go wrong ) Kind Regards Rayek 4
Miscellaneous / Re: Weird error afther compiling an new script with Core edi« on: August 05, 2015, 11:39:42 pm »Quote from: "Rochet2" There are no edits to anything related since last update: yeah noticed i just fked up somewhere ^^ got it fixed and fully runned 5
Miscellaneous / Weird error afther compiling an new script with Core editing« on: August 03, 2015, 03:18:47 am »
Dear Modcraft Comunity
i have an new error with /dbc/ItemDisplayInfo.dbc my server is uptodate and afther i compiled an transmog Script / core editing. this error contains: /dbc/ItemDisplayInfo.dbc exists, and has 25 field might be from wrong client version or a database-update has been forgotten. i build/compiled this server on my own DB is up to date Server was working before this so i gues it had to do something with the core editing from: if hope you guys know how to fix this ![]() Thnx already guys Kind Regards Rayek 6
Miscellaneous / Re: WoD Items to 3.3.5« on: July 30, 2015, 08:14:14 pm »
wel the main problem atm is the 2 links i provided in the posts,
i think the textures are misplaced and i cant get it fixed. do you maby know a way to fix it ? and about the other qwstion with the 2 names. i was just wondering if that had any effect caus i changed the M2 and skin file to get it worked ingame. but no matter what i changed its stil not viseble. (Sorry if the answer is to obvius - but i am kinda new in this part) 7
Miscellaneous / Re: WoD Items to 3.3.5« on: July 30, 2015, 02:24:46 pm »
No one knows how to fix it
![]() Screenshots so you guys see what i mean: http://imgur.com/YdC4KoE what it should look like : https://www.google.nl/search?q=2h+ma...CTIm9p7rXzM%3A More info: Files from the CASCExplorer from WoD -> Mace_2h_DreanorChallenge_D_01_active.blp Mace_2h_DreanorChallenge_D_01_Glow.blp MACE_2H_DREANORCHALLENGE_D_01_PASSIVE.blp Mace_2h_IcecrownRaid_d_01.m2 mace_2h_IcecrownRaid_d_01_a.m2 Mace_2h_IcecrownRaid_d_0100.skin Textures i found true the M2 files and looked them up in CASCExplorer and added them with the other files to the patch: ItemObjectComponentsWeaponArmorReflect4.blp ItemObjectComponentsWeaponArmorReflect_Hard.blp ItemObjectComponentsWeaponMace_2h_DraenorChalle nge_D_01_active.blp ItemObjectComponentsWeaponMace_2h_DraenorChalle nge_D_01_Glow.blp ItemObjectComponentsWeaponT_VFX_Fire_Anim_Styli zed_Desat_02.blp ItemObjectComponentsWeaponFire_Bright_Mod2x_A.b lp ItemObjectComponentsWeaponEmber_grey.blp ItemObjectComponentsWeaponT_VFX_SmokeAnim01_Blu red.blp ItemObjectComponentsWeaponArmorReflect4.blp 8
Miscellaneous / WoD Items to 3.3.5« on: July 28, 2015, 12:43:37 am »
Dear Modcraft comunity.
I Recently started making items from WoD to 3.3.5 but my qwstion would be like afther i got the files from wod. i know how to get them ingame but sometimes most of the texture wont work or are not collar it used to be. are there any guides how i can fix this kind of problems ? if they are please link them so i can look into it more and hopefully fix my problem with ur guidense. _______________________________________________________________________________________ Also 1 qwstion about a typical item with 2 names like : mace_2h_draenorraid_d_02_blackhand How to deal with this kind also. i am only used to do it with one name like : bow_1h_draenorchallenge_d_01 ________________________________________________________________________________________ And how about Item sets like the Challenger sets from MoP are they just scatterd in CASCExplorer -> Item -> ObjectComponents. Realy thnx for your help and guidense! Kind Regards Rayek 9
Noggit / Re: Cant delete objects afther been added from Modelvieuwer« on: July 24, 2015, 12:13:02 am »Quote from: "Amaroth" There are 3 ways.: Wel how do i rename them :? caus i dont even know wich model it was caus it was a couple of days ago And whats the program called for option 3 ? maby thats easyr to do :? (FIXED)-> I just go to assist -> clear all models ( had to remake 60% of the mall again but its worth it ^^ ) 10
Noggit / Cant delete objects afther been added from Modelvieuwer« on: July 23, 2015, 03:19:34 am »
Dear Noggit Comunity.
I have some troubles with my Custom world atm. the problem is i spawned everything from my modelvieuwer once. and i deleted most of it but when i went ingame i saw new stuf comming up. and i couldnt see them in noggit only in the server. (no npc/object) so is there a way to delete them :? Screenshot of the problem (ingame) http://i.imgur.com/gnfMvhh.jpg (Using Noggit Studio - SDL 1.2 for 3.3.5) (also tryed to use all vieuw options in noggit) (Couldnt find the solution on the site/forum) Thank you for your time and help! Kind Regards Rayek 11
Level Design / Re: Question: Cant delete objects afther been added from Mod« on: July 21, 2015, 03:25:03 pm »
i added it somehow in noggit but cant see it when i did (Add all from Modelvieuwer probaly)
so i cant target it ingame and not see it on noggit 12
Level Design / Question: Cant delete objects afther been added from Modelvi« on: July 21, 2015, 03:10:26 pm »
Dear Noggit Comunity
I got some troubles afther i added some models from modelvieuwer into noggit. when i got ingame i saw alot of objects that i dont even see on Noggit. Is there anyway to fix it ? ( to get it deleted ?) Thnx for your time and ur patients Kind Regard Rayek 13
Texturing and 2D Art / Re: Error 132 wow chrases when i come to the place i edited.« on: July 11, 2015, 01:06:43 am »
Ok thnx il try it out and see if i can get it fixed
14
Texturing and 2D Art / (SOLVED)« on: July 10, 2015, 01:31:15 pm »
Dear Noggit comunity
i recently started with noggit again and readed the guides. Made a little base played around with some textures and stuf. then i made it into the patch-a and tryed it on my trinitycore server but everytime i get to my location ingame its starting to crash. Checked all Building already to see they where the problem. but i maby think it gots to do with the textures. i once deleted a whole squire. i dont know if this wil make any diffrent with it and yes i tryed to search the problem before making this thread. ( i think the problems is somewhere with the texture ) Kind Regards Rayek 15
Miscellaneous / Re: Packing MPQs« on: May 13, 2012, 02:42:17 am »
look i did the patch at my data folder but stil i dont see all the objects that i spawned there
|