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Content creation => Texturing and 2D Art => Topic started by: Vortalex on November 05, 2015, 03:17:46 am

Title: [SOLVED] [QUESTION] Where is the In-game Map tutorial?
Post by: Vortalex on November 05, 2015, 03:17:46 am
There is a tutorial on this site that shows you how to get the Map Artwork that you make working ingame, but it's been a good long while since I've messed with any of that and I can't find the tutorial.

Anyone know where it is? Please link if so.
Title: Re: [QUESTION] Where is the In-game Map tutorial?
Post by: Amaroth on November 05, 2015, 09:15:58 am
Interface/WorldMap/(mapname)/..

Put your map files into this directory. Their names should be (mapname)1.blp - (mapname)12.blp. World map consists of 4x3=12 files (at least usually). Thats about BLPs, now about DBCs, you need to open WorldMapArea.dbc. Enter correct map ID, your chosen (mapname) and corner coordinates (those are server coordinates here). They are in following order:
field 5: bottom X
field 6: right Y
field 7: top X
field 8: left Y

At least as far as I know, maybe I have some mistake there. But it should be so and worked for my map. About that tut, sadly I don't know where it is.
Title: Re: [QUESTION] Where is the In-game Map tutorial?
Post by: Vortalex on November 05, 2015, 09:40:56 am
Quote from: "Amaroth"
Interface/WorldMap/(mapname)/..

Put your map files into this directory. Their names should be (mapname)1.blp - (mapname)12.blp. World map consists of 12 files (at least usually). Thats about BLPs, now about DBCs, you need to open WorldMapArea.dbc. Enter correct map ID, your chosen (mapname) and corner coordinates (those are server coordinates here). They are in following order:
field 5: bottom X
field 6: right Y
field 7: top X
field 8: left Y

At least as far as I know, maybe I have some mistake there. But it should be so and worked for my map. About that tut, sadly I don't know where it is.

Thanks man, I owe you one
Title: Re: [QUESTION] Where is the In-game Map tutorial?
Post by: Vortalex on November 05, 2015, 09:45:22 am
nvm got it