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Content creation => Level Design => Topic started by: larrylaffer on November 12, 2010, 01:01:45 am

Title: [Question] Adding Lava/Magma?
Post by: larrylaffer on November 12, 2010, 01:01:45 am
Hello,

I am currently developing a volcanic map, and i need to add magma liquids.

I tried some things in order to do this:

1- I moddified the MCHK flag of the chunk with taliis, setting the flag from ocean to magma. With his i can see the magma in noogit, but i cant see it in game.

2- I used allwater (with random flag parameters) in order to add the liquids and after that i checked the magma flag again (the allwater set all flags in "river"). With this, i can see again the water in noggit, but ingame the liquid is all green...
besides, some times changing the flags with allwater corrupts the liquids levelvs.

So, right now i am kinda lost how to properly add magma in a map (or slime, etc.). My best shot it would be to keep trying with the allwater tools, trying with different parameter flags of the program.

If someone can help me with this, i would be very grateful.

Regards.