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Content creation => Level Design => Topic started by: wowzhoe on April 19, 2016, 11:57:19 pm

Title: Problem with Import
Post by: wowzhoe on April 19, 2016, 11:57:19 pm
Hello Travelers!
I was creating a map with Noggit,when export it for MoP client,after that i open it in Machinima Studio and saved my ADT as a OBJ for open in 3dMax with script - Match ADT Exporter 2.0 , but i got a problem there plugin/script cant see my adt map, but default maps he can see clearly.
Same one have same error, or mb can help me with that?
Title: Re: Problem with Import
Post by: wowzhoe on April 21, 2016, 09:02:26 pm
any help brothers and sisters?