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Content creation => Level Design => Topic started by: Poisonleaf on June 27, 2015, 04:55:50 pm

Title: [SOLVED] [QUESTION]  Different water height - Same ADT
Post by: Poisonleaf on June 27, 2015, 04:55:50 pm
Hiya,

So I've trying to add water but on a different height on the same ADT.
I know the keybinds as suggested.

Quote from: "Skarn"
o Water chunk-by-chunk editor - when you are in the water editing mode you can add water with Shift + Lmouse and remove it with Ctrl + Lmouse. To select some chunks you need you can press Alt + Lmouse, and Alt + Ctrl + Lmouse to deselect them. It is possible to change the height of the selected chunks, fill the selection with water. If nothing is selected, you will move the water on the entire ADT. There is also a water crop function that removes all the useless water under the terrain, so that fishing can work properly on your custom maps now. By the way, Noggit crops the water absoultely identically to the way Blizzard does it, so it's a blizzlike feature for sure.
[/quote]

But I tried that, I can't seem to deselect the water tile(s) that are not suppose to be effected.

I tried standing ontop of the water tile that has to be effected and tried to deselect the one that can not be deselected.

I tried to just select the one that has to be effected.
I tried to just deselect the one that can't be effected.

Anyone have an idea what i'm doing wrong or have a more step by step plan for this.

Thanks in advance.
Poisonleaf


Edit: OMG i'm an idiot.

Fixed it myself like 5 seconds after making this post.
Sorry for the waste of MB xP