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Author Topic: [QUESTION] Help with continent creation tutorial  (Read 2053 times)

Elysian

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[QUESTION] Help with continent creation tutorial
« on: October 23, 2011, 03:53:36 pm »
So hey. I just started WoW modding say, a few hours ago after setting up my own server. So excuse my ignorance in the description of the problem.

I'll try to accompany the problem with SSs so people can see what I did etc. I started by creating the WDT in Taliis, which all went fine and dandy although it wasn't a perfect square, it had some little bits which were supposed to be a small island off the coast and so on.

This is what it looked like in Taliis:

[spoiler:u8u1l8ks][/spoiler:u8u1l8ks]

I'm thinking this might be a problem since I honestly have no idea if you can add irregular shapes, as in if you specify an ADT array with 1, 1 as the starting coordinate and 12, 12 as the end one can 5, 12 be empty (unticked) or not. I'll try the entire thing again with a regular shape and see if it worked but I'd like to post the entire process to make sure there isn't some other obvious mistake that I made.

Alright. Anyway, after that I created the ADT file and just added the texture, so I don't think that could even be a mistake and I won't SS it, but if you need an SS feel free to ask and I shall obey. Then I continued with Adt Adder and made the multiple .adt files thing. That all worked great with the offsetfix.bat etc. Everything looked like it should. Then I extracted Map.dbc from locale-enUS.MPQ and modified it, adding a row and changing the values of the things that needed changing, I think. I just copied the Map.dbc and overwrote the one in my DBC server folder since the tutorial said it does the same thing and I'm really lazy.

And now we get to the part which confused me. It says pack your new everything into a patch, and I did that by making a MapName folder which had DBFilesClient with the DBC in it and a World/Maps folder with the ADTs and WDT. Then I built an MPQ from the MapName folder and everything looked great. I named the entire thing Patch-z.MPQ and put it in the root directory of my WoW installation. Is that how it was supposed to work? I'm honestly not sure. Then I made the same folder structure in my root WoW folder and copied the WDTs, ADT and DBC there.

In any case, I can't see it in Noggit and that's actually the real problem since that's the only way I know to check if it exists. Oh and I also tried another map viewer and it didn't even list my map as being there. So basically that's it, if you need more information feel free to ask and thanks to the lot of you for making awesome tutorials and such.
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schlumpf

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Re: [QUESTION] Help with continent creation tutorial
« Reply #1 on: October 23, 2011, 04:10:23 pm »
Quote from: "Elysian"
Patch-z.MPQ and put it in the root directory of my WoW installation.

WoW/Data/patch-z.MPQ please.

Also: irregular shapes are fine.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Elysian

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Re: [QUESTION] Help with continent creation tutorial
« Reply #2 on: October 23, 2011, 05:18:44 pm »
Great, thanks for the fast response by the way. Also I followed the naming convention from one of the beginner tutorials and named it with a capital first letter.
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schlumpf

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Re: [QUESTION] Help with continent creation tutorial
« Reply #3 on: October 23, 2011, 05:42:19 pm »
What I actually meant: name it wow/Data/patch-z.MPQ please. Not Patch-Z.MPQ..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Elysian

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Re: [QUESTION] Help with continent creation tutorial
« Reply #4 on: October 23, 2011, 05:49:27 pm »
Ah. Well, I did that but Noggit decided to not work, so I used Adt Viewer and nothing. Doesn't list my map thing. And hey, think of it this way, if you need the patch now you have it. So, need anything else that might help?

Alright, tried the entire thing two times and it still doesn't work. Does Noggit read from my WoW dir or the server one? I edited the noggit.conf and put my WoW root folder path in there, it has some whitespaces though so, do I need escape characters for that?

Also, should my patch-z.MPQ (what I named the damn thing) have this structure? (formatting messed this up)

Bob (main folder)

World, DBFilesClient (subfolders)

Maps (subfolder of World) Map.dbc (file in DBFilesClient)

Bob (subfolder of Maps)

Bunch of .ADTs and the .WDT (in bob)

God forbid I actually SS the damn thing to make it simple. The DBFilesClient folder just has the Map.dbc in it like it says above.

[spoiler:2r6p4s9c][/spoiler:2r6p4s9c]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Elysian

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[SOLVED] Help with continent creation tutorial
« Reply #5 on: October 24, 2011, 08:29:52 am »
Alright, we have us some progress. I can see the map in Noggit now, I even tried editing it just for a bit and all of that works, but. I copy the server/client coords and do a .go xyz to those coords, and I get ported to Netherstorm. I have no idea how or why but I'm honestly lost now, I tried looking up the name or maybe the string id from the map.dbc but I can't port there, just doesn't work. So does anyone have any idea what to do now? Appreciate the help, by the way.

Guess what you guys, it works. How great am I? I am now struttin' around my new overly large piece of land which I will mess around with. Thanks again for the awesome tutorials which enabled me to create this badass piece of land.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Help with continent creation tutorial
« Reply #6 on: October 24, 2011, 12:22:56 pm »
Post your noggit config file and the lofile over pastbin.
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Eluo

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Re: [SOLVED] Help with continent creation tutorial
« Reply #7 on: October 24, 2011, 03:47:56 pm »
Quote from: "Elysian"
and I get ported to Netherstorm.
Lawl :D
Well you will need the map id which is the first column of your map.dbc and not the string number ;)
The string is a dbc internal thing.
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Steff

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Re: [QUESTION] Help with continent creation tutorial
« Reply #8 on: October 25, 2011, 02:23:34 am »
And what to hell did you inspire to this avatar image ;)
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Elysian

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Re: [QUESTION] Help with continent creation tutorial
« Reply #9 on: October 25, 2011, 06:19:51 am »
No no, it's cool. I got everything to work. I'm honestly not sure what it was, I just redid the entire thing and it worked. Oh and Noggit was crashing because I had WoW open at the same time, which was a stupid idea but it didn't cross my mind to apply the one-modding tool rule to WoW as well, oh well. In any case everything works now, gonna start editing the land and making it look pretty. And my avatar, I mean, Owen Wilson as Ken, it makes perfect sense.
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Steff

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Re: [QUESTION] Help with continent creation tutorial
« Reply #10 on: October 25, 2011, 07:55:39 am »
For Owen or for you ;)

Nice to here that you can now start.
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Please mark as solved if solved.
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You can send me also offline messages. I will answer if I get online.
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