Perhaps the ModelViewer version dont work with noggit. If they changesd the logfile format it can lead to this problems.
Well, WMO's work fine
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here's the log call for an M2:21:05:12: Loading model: WorldKalimdorfelwoodpassivedoodadslampfelwoodlamp01.m2, size: 8256
21:05:12: Loading texture: WORLDKALIMDORFELWOODPASSIVEDOODADSLAMPFELWOODLAMPOST01.BLP
21:05:12: Info: Added WORLDKALIMDORFELWOODPASSIVEDOODADSLAMPFELWOODLAMPOST01.BLP to the TextureList[1].
21:05:12: Loading texture: WORLDGENERICHUMANPASSIVE DOODADSLAMPSGLOWGREEN32.BLP
21:05:12: Info: Added WORLDGENERICHUMANPASSIVE DOODADSLAMPSGLOWGREEN32.BLP to the TextureList[2].
21:05:12: Loading texture: CREATUREFIREELEMENTALGLOWBALL.BLP
21:05:12: Info: Added CREATUREFIREELEMENTALGLOWBALL.BLP to the TextureList[3].
21:05:12: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos (0.000000,0.000000,0.000000)
21:05:12: Update model: WorldKalimdorfelwoodpassivedoodadslampfelwoodlamp01.m2
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Here's the call for the wmo:21:05:37: Loading WMO WorldWmokalimdorcollidabledoodadsbarrensexcavationplatformexcavationplatform.wmo
21:05:37: Loading texture: DungeonsTexturesBrianExcavationFinishedwood.Blp
21:05:38: Loading texture: WorldEnvironmentDoodadBadlandsExcavationTextureRev.DanBarriers.Blp
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I just noticed I also have an error there (Last line):21:04:47: Loaded Content TOC: v3.03.00
21:04:47: Compatible Wrath of the Lich King Version Found.
21:04:48: Loaded Content Version: 12340
21:04:48: InitMPQArchives result: Successfully Initialized.
21:04:48: Initializing File Controls...
21:04:49: Loading user skins from 'D:wmvuserSettingsSkins.txt'
21:04:49: User skins D:wmvuserSettingsSkins.txt loaded
21:04:49: Initializing Databases...
21:04:49: Error: Could not open the Item Sparse DB.
and in spoilers, the full log I used:
[spoiler:2nmd5vnr]21:04:43: Starting:
World of Warcraft Model Viewer v0.7.0.4 (Bouncing Baracuda) Windows 32-bit
21:04:43: Initializing Objects...
21:04:43: Creating Anim Control...
21:04:43: Creating Char Control...
21:04:43: Creating Light Control...
21:04:43: Creating Model Control...
21:04:43: Creating Settings Control...
21:04:43: Creating Model Bank Control...
21:04:43: Creating Model Opened...
21:04:43: Creating Model Export Options Control...
21:04:43: Creating OpenGL Canvas...
21:04:43: Initiating OpenGL...
21:04:44: Info: GLEW successfully initiated.
21:04:44: Video Renderer: GeForce 8800 GTS/PCIe/SSE2
21:04:44: Video Vendor: NVIDIA Corporation
21:04:44: Driver Version: 3.3.0
21:04:44: Support wglPixelFormat: true
21:04:44: Support Texture Compression: true
21:04:44: Support Multi-Textures: true
21:04:44: Support Draw Range Elements: true
21:04:44: Support Vertex Buffer Objects: true
21:04:44: Support Point Sprites: true
21:04:44: Support Pixel Shaders: true
21:04:44: Support Vertex Shaders: true
21:04:44: Support GLSL: true
21:04:44: Support Anti-Aliasing: true
21:04:44: Support Pixel Buffer Objects: true
21:04:44: Support Frame Buffer Objects: true
21:04:44: Support Non-Power-of-Two: true
21:04:44: Support Rectangle Textures: true
21:04:44: Support OpenGL 2.0: true
21:04:44: Max Rectangle Texture Size Supported: 8192
21:04:44: Max Texture Size Supported: 8192
21:04:44: Creating OpenGL Canvas...
21:04:44: Initiating OpenGL...
21:04:44: Loading Session settings from: D:wmvuserSettingsConfig.ini
21:04:44: Initializing File Menu...
21:04:44: Initializing GUI Docking.
21:04:44: Setting OpenGL render state...
21:04:44: Max Lights used: 4
21:04:44: Info: GUI Layout loaded from previous session.
21:04:44: WoW Model Viewer successfully loaded!
----
21:04:46: Initializing Archives...
21:04:46: Game Data Path: D:gameswow wotlkData
21:04:46: Use Local Files: true
21:04:46: Opening - CopyenUSpatch-enUS-3.MPQ
21:04:46: Opening - CopyenUSlichking-locale-enUS.MPQ
21:04:46: Opening - CopyenUSpatch-enUS.MPQ
21:04:46: Opening - CopyenUSlocale-enUS.MPQ
21:04:46: Opening - CopyenUSbase-enUS.MPQ
21:04:46: Opening - Copypatch-3.MPQ
21:04:46: Opening - Copypatch-2.MPQ
21:04:46: Opening - Copypatch.MPQ
21:04:46: Opening - Copylichking.MPQ
21:04:46: Opening - Copyexpansion.MPQ
21:04:46: Opening - Copycommon-2.MPQ
21:04:46: Opening - Copycommon.MPQ
21:04:47: Loaded Content TOC: v3.03.00
21:04:47: Compatible Wrath of the Lich King Version Found.
21:04:48: Loaded Content Version: 12340
21:04:48: InitMPQArchives result: Successfully Initialized.
21:04:48: Initializing File Controls...
21:04:49: Loading user skins from 'D:wmvuserSettingsSkins.txt'
21:04:49: User skins D:wmvuserSettingsSkins.txt loaded
21:04:49: Initializing Databases...
21:04:49: Error: Could not open the Item Sparse DB.
21:04:49: Trying to open enUSitems.csv file (for updating locale files)
21:04:49: Finished initiating database files.
21:05:12: Loading model: WorldKalimdorfelwoodpassivedoodadslampfelwoodlamp01.m2, size: 8256
21:05:12: Loading texture: WORLDKALIMDORFELWOODPASSIVEDOODADSLAMPFELWOODLAMPOST01.BLP
21:05:12: Info: Added WORLDKALIMDORFELWOODPASSIVEDOODADSLAMPFELWOODLAMPOST01.BLP to the TextureList[1].
21:05:12: Loading texture: WORLDGENERICHUMANPASSIVE DOODADSLAMPSGLOWGREEN32.BLP
21:05:12: Info: Added WORLDGENERICHUMANPASSIVE DOODADSLAMPSGLOWGREEN32.BLP to the TextureList[2].
21:05:12: Loading texture: CREATUREFIREELEMENTALGLOWBALL.BLP
21:05:12: Info: Added CREATUREFIREELEMENTALGLOWBALL.BLP to the TextureList[3].
21:05:12: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos (0.000000,0.000000,0.000000)
21:05:12: Update model: WorldKalimdorfelwoodpassivedoodadslampfelwoodlamp01.m2
21:05:22: Initializing File Controls...
21:05:37: Loading WMO WorldWmokalimdorcollidabledoodadsbarrensexcavationplatformexcavationplatform.wmo
21:05:37: Loading texture: DungeonsTexturesBrianExcavationFinishedwood.Blp
21:05:38: Loading texture: WorldEnvironmentDoodadBadlandsExcavationTextureRev.DanBarriers.Blp[/spoiler:2nmd5vnr]