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[QUESTION] Groundeffect probem
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Topic: [QUESTION] Groundeffect probem (Read 3003 times)
Nekatus
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Model Change Addict
Posts: 201
[QUESTION] Groundeffect probem
«
on:
February 17, 2014, 07:29:53 pm »
Hello Modcraft,
i've created a new Zone and want to add Groundeffects. But i have a Problem.
The Groundeffects are on the Dirt. I added the groundeffects ONLY on the grass but there are some plants on the dirt...
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Skarn
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Creator of Worlds
Posts: 807
Re: [QUESTION] Groundeffect probem
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Reply #1 on:
February 17, 2014, 08:57:18 pm »
Just use a higher hardness for dirt on this place. You can also use grass with 0 opacity on the road, it should help you to get rid of grass there.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Nekatus
Contributors
Model Change Addict
Posts: 201
Re: [QUESTION] Groundeffect probem
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Reply #2 on:
February 17, 2014, 08:58:22 pm »
i have 0% of the grass and 100% dirt. but it doesnt work >.< ..
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Skarn
Contributors
Creator of Worlds
Posts: 807
Re: [QUESTION] Groundeffect probem
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Reply #3 on:
February 17, 2014, 09:00:56 pm »
Try to use a higher hardness for dirt, but you can also try to widen the road a bit. It once helped me with such problem.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: [QUESTION] Groundeffect probem
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Reply #4 on:
February 18, 2014, 12:28:43 am »
Is a "bug" in noggit: It does not update the doodad map. Iirc, it was fixed in later versions. Else, you need a special tool, which I uploaded somewhen.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Nekatus
Contributors
Model Change Addict
Posts: 201
Re: [QUESTION] Groundeffect probem
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Reply #5 on:
February 18, 2014, 07:23:21 am »
okay thanks guys
can ypu tell me the name of this tool pls?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] Groundeffect probem
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Reply #6 on:
February 18, 2014, 08:50:53 am »
As far i know 1.3 do this.
Else use the groundeffects fix cmd tool. But backup your adt.. It sometimes kills them.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Nekatus
Contributors
Model Change Addict
Posts: 201
Re: [QUESTION] Groundeffect probem
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Reply #7 on:
February 18, 2014, 05:50:29 pm »
I use NoggitSDL 1.3
and i use the groundeffect fix :/ but doesnt work
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Skarn
Contributors
Creator of Worlds
Posts: 807
Re: [QUESTION] Groundeffect probem
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Reply #8 on:
February 18, 2014, 08:21:31 pm »
Noggit 1.3 ci81 fixes this issues properly. And you can try to generate the groundeffects data again. That may help.
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Nekatus
Contributors
Model Change Addict
Posts: 201
Re: [QUESTION] Groundeffect probem
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Reply #9 on:
February 19, 2014, 07:01:57 am »
noggit 1.3 ci81? where i can find it? ive yesterday searched in noggit forum but dont found it.
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Skarn
Contributors
Creator of Worlds
Posts: 807
Re: [QUESTION] Groundeffect probem
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Reply #10 on:
February 19, 2014, 06:22:49 pm »
ci.hanfer.org
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Nekatus
Contributors
Model Change Addict
Posts: 201
Re: [QUESTION] Groundeffect probem
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Reply #11 on:
February 20, 2014, 05:03:00 pm »
thank you, i will try it
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[QUESTION] Groundeffect probem