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Content creation => Level Design => Topic started by: resinate on May 17, 2012, 03:46:21 am
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ive added the custom stuff with correct ids and coord of placing and teleport. but in game the trigger doesnt work at all.
is there a guide anywhere for this? Google doesnt work.
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Depending on your server implementation, you don't need to change anything on the client but only have an area trigger as well as some description what it does. On some servers, the server itself is not checking for the triggers though and requires the client to send the "i reached a trigger, what do I do?" packet. You may try having the DBC client side as well.
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tried both in sql AND dbc mods on server side it doesnt even read the area id in trinity at all.
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As said: you may also add the dbc to the client.
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did all that still nothing lol trinity wont read any custom triggers and i dunno why.