Modcraft - The community dedicated to quality WoW modding!

Content creation => Level Design => Topic started by: Kremler on November 01, 2010, 09:29:49 pm

Title: Allocean error
Post by: Kremler on November 01, 2010, 09:29:49 pm
Why when i use alloceanr with an ADT pass this?  

(http://oi55.tinypic.com/2qn8vmw.jpg)

I don't speak english very good...
Title: Re: Allocean error
Post by: Skullbot on November 01, 2010, 10:31:58 pm
Quite weird, it seems that AllOcean is not really "all" ^^
You can raise the ground a bit in order to hide those holes maybe.

If you don't use the tool, is the water displayed / saved ?
Title: Re: Allocean error
Post by: schlumpf on November 01, 2010, 10:59:05 pm
AllOcean is actually only placing water where it thinks it needs water (ie, terrain being below 0). Other parts are ignored to avoid water sounds being around. I never wanted it public, as I knew it is bugged. I was too lazy to fix it though.
Title: Re: Allocean error
Post by: Skullbot on November 02, 2010, 02:04:39 pm
Like I Expected, AllOcean don't fulfill the entire map with water, only where it's (apparently) needed.

So you have to raise the ground a little bit or wait for schlumpf to fix his tool ... but honestly, choose the first one  :ulol:
I know there's AllOceanFix, but I don't know what it does ^^.
Title: Re: Allocean error
Post by: larrylaffer on January 19, 2011, 12:06:11 am
try this:

http://www.mmowned.com/forums/world-of- ... wotlk.html (http://www.mmowned.com/forums/world-of-warcraft/model-editing/tools-guides/311739-tool-allwater-wotlk.html" onclick="window.open(this.href);return false;)

regards
Title: Re: Allocean error
Post by: Eluo on January 19, 2011, 04:12:51 pm
water != occean
Ocean has heigh blending and water not
but river can have diffrent heights...
so choose waht you want^^