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Content creation => Level Design => Topic started by: Kevinjoha on June 27, 2010, 11:56:24 pm
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viewtopic.php?f=22&t=26&p=72#p72 (http://modcraft.io/viewtopic.php?f=22&t=26&p=72#p72" onclick="window.open(this.href);return false;)
New instance and a new continent this is the topic / thread thing im failing with
now i've added all the Adt files into Patch-4 and puttet the DBFilesClient things in Patch-enGB 4 .
Patch 4 = C:UsersPublicGamesWorld of WarcraftData
Patch-enGB 4 = C:UsersPublicGamesWorld of WarcraftDataenGB
now when I open noggit, this is all that comes
(http://img5.imageshack.us/img5/4030/noggit32010062706093822.png)
heres from the log:
.wowmapview.cpp:143 > Nogg-It $Rev: 91 $
.wowmapview.cpp:254 > Game path: C:UsersPublicGamesWorld of WarcraftData
.wowmapview.cpp:292 > Locale: enGB
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatacommon.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatacommon-2.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataexpansion.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatalichking.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch-2.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch-3.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDatapatch-4.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBlocale-enGB.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBspeech-enGB.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBexpansion-locale-enGB.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBlichking-locale-enGB.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBpatch-enGB.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBpatch-enGB-2.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBpatch-enGB-3.MPQ
.mpq_libmpq.cpp:23 > Opening C:UsersPublicGamesWorld of WarcraftDataenGBpatch-enGB-4.MPQ
.wowmapview.cpp:350 > main: mpqs: 882 ms
.wowmapview.cpp:386 > main: directory: 1319 ms
.dbcfile.cpp:13 > Opening DBC DBFilesClientAreaTable.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientMap.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLoadingScreens.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLight.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightParams.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightSkybox.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightIntBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLightFloatBand.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectDoodad.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientGroundEffectTexture.dbc
.dbcfile.cpp:13 > Opening DBC DBFilesClientLiquidType.dbc
.wowmapview.cpp:417 > Creating Menu
.model.cpp:111 > Loading model "interfacegluesmodelsui_scourgeui_scourge.m2".
.wowmapview.cpp:423 > main: created menu: 442 ms
.liquid.cpp:487 > Water Shader Loaded successfully
.liquid.cpp:532 > Water Shader Loaded successfully
.wowmapview.cpp:432 > main: start-up: 3880 ms
.wowmapview.cpp:436 > Entering Main Loop
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1. Place the map dbc in your wow root folder as it is described here:
At this point noggit won't show up your new instance because you will have to put the Files also in the wow folder and not in the patch beacuse noggit sets the priority of the dbc files to those who are extraced into your wow folder.
So just take the dbc,the adts and the wdt files and put them in to the wow folder like this:
For adts:
wowfolderworldmapsyourawsomeinstancename
For the dbc:
wowfolderDBFilesclient
For the dbc use the old dbcs from the normal locale-enGB.MPQ because older noggit versions won't work with the 3.3.x dbc format.
If this won't work answer here again please :)
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i use old beket's noggit, renaming wdt, wdl and adts to kalimdor o azeroth ones. This works quite good ;)