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Author Topic: [QUESTION] [PROBLEM] Map-Names show wrong!  (Read 5880 times)

slyceR

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #15 on: November 12, 2014, 07:08:22 pm »
Quote from: "Steff"
Gps and list mapnames are from server.  The one over the minimap is from client.
I think you maps files and or serverside dbcs are wrong.

I recompile my Mapfiles and i upload all dbc files again.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

slyceR

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #16 on: November 12, 2014, 11:13:44 pm »
I doesnt work....
i have no idea....

Schreckensinsel -> 5000 Schreckensinsel
Insel der Magie -> 5001 Insel der Magie

on the realm

Schreckensinsel -> 5001 Insel der Magie
Insel der Magie -> 5001 Insel der Magie

...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #17 on: November 13, 2014, 01:17:34 pm »
There is also one little problem when you are extracting maps from your WoW I found. Extractors are extracting DBCs from Locale directories and don't even try to look for them in root Data file. That means that DBCs are extracted blizzlike, if you don't have modified map extractors or if you place your DBCs just into some patch in Data, not in Locale folder. That might actually mean that during creating of map files blizzlike DBCs are used, not your modified ones.

In fact its probably not so simple.  I have my modified DBCs in Locale folder and still have problems very similiar to yours - server keeps having problems recognizing correctly where the hell my character is when I type .gps. Friend of mine said something about core related problem, but I haven't investigated it any further, because I can't do a **** in a core and I don't want to start learning it.
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slyceR

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #18 on: November 13, 2014, 04:33:38 pm »
Quote from: "Amaroth"
There is also one little problem when you are extracting maps from your WoW I found. Extractors are extracting DBCs from Locale directories and don't even try to look for them in root Data file. That means that DBCs are extracted blizzlike, if you don't have modified map extractors or if you place your DBCs just into some patch in Data, not in Locale folder. That might actually mean that during creating of map files blizzlike DBCs are used, not your modified ones.

In fact its probably not so simple.  I have my modified DBCs in Locale folder and still have problems very similiar to yours - server keeps having problems recognizing correctly where the hell my character is when I type .gps. Friend of mine said something about core related problem, but I haven't investigated it any further, because I can't do a **** in a core and I don't want to start learning it.

Its a stupid problem! - I hope i can make this work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #19 on: November 14, 2014, 01:47:28 pm »
Quote from: "Steff"
I think you maps files and or serverside dbcs are wrong.

I have the same problem, in the area it shows the last AreaTable.dbc entry, tried with new source, new dbcs but without results. I thinks extractors (mapextractor and vmap4extractor for me) needs an update or something...

In my case I can't open mop adts in noggit so I have to work with blizzlike areaids and in gps I can see only the last entry...

Quote from: "Amaroth"
There is also one little problem when you are extracting maps from your WoW I found. Extractors are extracting DBCs from Locale directories and don't even try to look for them in root Data file. That means that DBCs are extracted blizzlike, if you don't have modified map extractors or if you place your DBCs just into some patch in Data, not in Locale folder. That might actually mean that during creating of map files blizzlike DBCs are used, not your modified ones.

In fact its probably not so simple. I have my modified DBCs in Locale folder and still have problems very similiar to yours - server keeps having problems recognizing correctly where the hell my character is when I type .gps. Friend of mine said something about core related problem, but I haven't investigated it any further, because I can't do a **** in a core and I don't want to start learning it.

Of course, in my case im replacing patch-xxXX-X.MPQ dbcs with my areatable and map.dbc (in all Data/xxXX patches) to be sure that the extractor only read my dbcs not blizzlikes one. And then I put my WorldMapsHawaiiMainLand in all Data/ patches, to be sure the extractor read without problem.

The last try that I did was open each adt in 010 editor to edit AreaID, but the adt crash ingame. Don't know why...

Each areaID ...


... of each row of each ADT
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #20 on: November 14, 2014, 05:46:43 pm »
The original teinity core dont handle custom maps.  You have to change the extractor to make it work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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Amaroth

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #21 on: November 15, 2014, 10:13:25 am »
Where is problem? Only in selection of loaded and used input data? I found sources of TC extractorsm but meh... I'm really no C++ coder and never seen those sources before. I don't know what to look for at all.
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slyceR

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #22 on: November 16, 2014, 10:49:43 pm »
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.

the trinitycore dont read the custom map! i try to implement the map
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Amaroth

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #23 on: November 17, 2014, 10:36:50 pm »
Quote from: "slyceR"
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.

the trinitycore dont read the custom map! i try to implement the map
Sorry sir, you wrote bullshit :D. No fun now, I am using blizzlike map #37; PvPZone02. No custom map. Custom ADTs? Yep. Custom zones and areas? Yep. But no custom map used for me. Btw, I encountered the same problems while editing Arathi and Hillsbrad.
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slyceR

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #24 on: November 18, 2014, 01:37:47 pm »
Quote from: "Amaroth"
Quote from: "slyceR"
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.

the trinitycore dont read the custom map! i try to implement the map
Sorry sir, you wrote bullshit :D. No fun now, I am using blizzlike map #37; PvPZone02. No custom map. Custom ADTs? Yep. Custom zones and areas? Yep. But no custom map used for me. Btw, I encountered the same problems while editing Arathi and Hillsbrad.

When i wrote bullshit solve this problem! - The TrinityCore Owner self wrote me that the problem in the trinitycore not in the mapextrator.

I found the right place in the core to solve this problem
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ferreon

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #25 on: November 18, 2014, 02:10:13 pm »
So... Can you tell us which part we have to edit to solve it?
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Amaroth

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Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« Reply #26 on: November 18, 2014, 02:16:57 pm »
Take it easy, I was joking :D. And I hoped you will be able to recognize it in my post. So, will you tell us? I heared the same from ony of my collegues, but never went deeper into it.
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