Modcraft - The community dedicated to quality WoW modding!

Content creation => Level Design => Topic started by: human1104 on July 20, 2016, 05:09:03 pm

Title: Cosmicmap
Post by: human1104 on July 20, 2016, 05:09:03 pm
Hello.
I changed cosmic map in WTLK client, for draenor. But not position.

http://kepfeltoltes.hu/160720/WoWScrnSh ... es.hu_.jpg (http://kepfeltoltes.hu/160720/WoWScrnShot_072016_152046_www.kepfeltoltes.hu_.jpg" onclick="window.open(this.href);return false;)

I rewrited old version. Take from worldmap/cosmic map. 12 256x256 picture. If i set smaller, or bigger, whole map green. But tthe position same place like this. Nothing changed. How can i fix this?
Title: Re: Cosmicmap
Post by: Amaroth on July 21, 2016, 11:59:18 am
Map goes green because all BLP texture files need to have correct size in order to work in WoW. 8, 16, 32, 64, 96, 128, 256, 512, 768, 1024 and another similiar numbers work.

Thats about resizing. About coordinates for maps, those are kept in DBCs. I am not sure which one, just get all blizzlike DBCs and take a look at especially DBCs with "map" in their name. I don't know how big beginner you are, if you have any questions, feel free to ask them.
Title: Re: Cosmicmap
Post by: human1104 on July 21, 2016, 07:36:11 pm
im only a begginer for this.. but  find out, to why not position. All map image cropped for more pieces. (if well i say)
all image 256x256 pixel resolution. The world, and cosmic map has 12 pieces of image.
4 horisontal and 3 vertical. But the image corner has alpha channel.

I know how to create alpha chennel is photoshop, but i can save only tga bmp or any ther, just PNG not.

Have a function, "Save for web and devices..'  but if i save for this function, in game green texture.

I dont know how can is save any other way or program, in png format, or BLP. But BLP converter what i use convert only BPL-PNG and back.
Title: [SOLVED] Re: Cosmicmap
Post by: human1104 on July 22, 2016, 03:56:50 pm
Solved