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"Retro-Porting" / Re: [RELEASE] [Classic] Imroved Models for 1.12
« on: April 03, 2018, 02:25:00 pm »
Excited to see if you have edited water

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"Retro-Porting" / Re: [RELEASE] [Classic] Imroved Models for 1.12« on: April 03, 2018, 02:25:00 pm »
Excited to see if you have edited water
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Showoff - what you are working on / Re: Uthil's cosmetic model update [1.12v]« on: September 10, 2016, 01:56:07 pm »
Amazing
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Showoff - what you are working on / Re: Uthil's cosmetic model update [1.12v]« on: August 29, 2016, 04:32:21 pm »
Alternative it is
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"Retro-Porting" / Re: [Classic] [BETA]Improved Models for 1.12« on: June 14, 2016, 04:27:58 pm »Quote from: "tacolover" Im unable to extract anything past part 1 from 7zip, getting errors like the file is broken etc. Also, all the patches are under the same name, do we replace the previous patch that we place in the data folder? You need to download all the zips, then open the first zip file and extract the patch from there. 5
"Retro-Porting" / Re: [Classic] [BETA]Improved Models for 1.12« on: June 14, 2016, 10:48:39 am »
Going to test this out and give feedback. Thanks for the first release and for the hard work!
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"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: June 14, 2016, 07:54:26 am »Quote from: "Alastor" dat warmane doenst bring anything extra they are even using that old method with creating extra models for NPCs i guess some of their team just picked up path that is free to download somewhere here on MC and encrypted it nothing more I know, since I was checking the dates on their files and most of them were quite older than the patch itself was. They probably combined Clockworkapple's patch with something else. 7
"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: June 13, 2016, 06:26:06 pm »Quote from: "Alastor"
I might try it on my own later on since I've never done it so far. I'm just busy at the moment with real life stuff. Anyway here's a link: http://www.mediafire.com/download/dishm ... armane.rar 8
"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: June 10, 2016, 08:10:58 am »Quote from: "InViSiB0B" Clockwork's models cause crashes when exiting the game, and several other random crashes while playing. Goblins also appear as a lime green color. And does Clockwork's patch contain most missing Forsaken textures? Do Blood Elf, Draenei and Forsaken NPCs have HD textures as well? Edit: Since Warmane's patch is encrypted, I'll just make a new patch containing the missing Bloodelves, Draenei and Forsaken files and hopefully that will work. 9
"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: June 09, 2016, 07:49:47 pm »Quote from: "crumsack" This would be super awesome if you could get those two models working without crashes! Thank you! I've been checking the files and warmane's model MPQ has it's files encrypted. The other MPQ is working fine and I can open it. Can you tell me what exactly are the problems you are experiencing and what you want me to try doing? Someone else mentioned that they'd like me to combine warmane's MPQ with the Blood Elf and Draenei models from Clockworkapple's MPQ? Are they missing from warmane's MPQ or are they just bugged? Some other questions: Have you tried playing the game with Clockworkapple's MPQ or is it giving you errors? Do NPCs have HD textures or do they look ugly in game when you play on Warmane? I don't have Warmane's Client and I can't login on Warmane to test these and find out for myself. Although you gave me the patches and I can place them inside my own client, there still might be differences between what you see and I see. 10
Miscellaneous / Re: [QUESTION] Action camera« on: June 07, 2016, 10:19:41 pm »Quote from: "Yuritsuki" Alastor, there are 20 character models, druid forms, shaman wolf, demon form, etc. I think the only way is reverse engineering. My action camera is no action camera at all actually. I just used Glitchy's MES and shifted the human female model to one side and towards the game screen. It's very buggy and it only looks good when you're walking. The actual game camera is still focused on the center of your screen and your character's shadow is still in the middle ![]() Edit: You would actually have to manually edit the position of all characters their mounts and everything they're attached to if you want it look better and even then, their position will still be in the middle of the screen. It's just an illusion. ![]() 11
"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: June 07, 2016, 10:15:30 pm »Quote from: "InViSiB0B"
Finished downloading it. I'll check the content tomorrow and see what I can do. 13
"Retro-Porting" / Re: [QUESTION] [WoD] Ashran Location 3.3.5a« on: June 06, 2016, 04:37:19 pm »Quote from: "Nathan" Hello, i dont found [REQUEST] forum section so, i 'am asking here is there someone who can help me with getting Ashran Map (Location) from WoD to Wotlk ? If you're asking for the actual map ported to 3.3.5 then it's already been done and you just have to google it. 14
Modelling and Animation / Re: [REQUEST] cata Undercity wmo to LK« on: June 05, 2016, 02:02:50 pm »Quote from: "Thoraric" Yes, my blender didn't open the additions and got error. I haven't downported wmos so I can't help you, but I'm sure there are a few programs out there and with a bit of reading, you can get the hang of it in a day or two. Let's hope someone else replies and they're willing to help you. 15
Modelling and Animation / Re: [REQUEST] cata Undercity wmo to LK« on: June 05, 2016, 08:11:59 am »Quote from: "Thoraric" I wonder, if somebody could share with me a down ported cataclysm model to lich king, and i would like to work on that via blender! I need Undercity wmo around 206 to 215. Its only 9 wmo parts. Have you tried finding the cata/mop patch for 3.3.5a that was released a few years ago and extracting it from there? |