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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: Eremis on July 12, 2012, 07:18:46 pm
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Hey Modcraft !
I've a problem with MoP m2s. I spawned them in noggit but IG they dont appear x_x
(http://img15.hostingpics.net/pics/667118wtfmop.jpg)
I maybe forgot to do something, but what ? Models are alrendy converted, and the shadow bug is just for shadow, not for show models, no ?
Thanks :-D
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Have you 2 WoWs for modding and IF so have you also put the MoP model patches in the testing wow. This was my fault at the first time ;)
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I've one WoW to modding and testing :/
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Check if it is a UniqueID problem, by relogging directly in Front of the models(Just return to the character screen and log back in). If they appeared now,then you have a UniqueID problem which can be solved.
But do the check first and tell us what happens.
*e*
But as it's just the MoP models which don't appear, i guess it's more of a problem with either the path to the models or with the models itself.
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I could imagine that there is a proplem with the paths even they are "right".
I had a problem with themop textures o:
They had different paths. For example: For Noggit i have all textures in project_pathTILESETEXPANSION04
But in the patch i had to copy the turtlezone textures so they were in patchTILESETEXPANSION04TURTLEZONE and patchTILESETTURTLEZONE.
Don't know if it is the same for the models, just an idea..^^
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I'm agree with Eluo, i think its a paths problem. I tried to log out and relog, but they still don't appear and its only for MoP models. I think its not a texture problem as Jok3r said, because when is there a texture problem with a M2, is there a little collision with a blue colomn. Here is there no M2, like if the ADT don't know where find them.
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I don't mean the texture, it was just a example. I mean the paths. o:
Sorry if i expresses a bit incomprehensible.