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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: Agrastyr on November 09, 2017, 05:44:55 pm

Title: HD character models for TBC problem
Post by: Agrastyr on November 09, 2017, 05:44:55 pm
Hey. I have recently converted 1.12 HD character models by balsh to 2.4.3. Everything seems ok except for the holes that most of the models have.
Is there a way to fix this?

Link - http://www.mediafire.com/file/1y00zap0cnz5lx2/patch-6.MPQ
Title: Re: HD character models for TBC problem
Post by: Finsternis on November 10, 2017, 03:53:13 pm
Just an idea but maybe wrong named geosets or/and missing geosets.
Cant go in detail because no idea about the differece in bc and vanilla
Title: Re: HD character models for TBC problem
Post by: Agrastyr on November 10, 2017, 04:13:16 pm
Geosets look fine to me. The bones are absent for the undead model ingame (see first pic) but they are shown in the model editor.
Where can I check geoset names and how do I rename them?
Title: Re: HD character models for TBC problem
Post by: Finsternis on November 10, 2017, 07:54:46 pm
Would say that he bound the bones on the missing belt so they dissapear too.
Rest idk, i would do it in blender .
Title: Re: HD character models for TBC problem
Post by: Kira on November 11, 2017, 09:00:57 am
Seems like we made the same progress, but I never got an answer in my thread regarding these problems.
http://www.modcraft.io/index.php?topic=13756.0

I also googled a bit and found Bamby answering regarding HD models here
https://www.reddit.com/r/wowservers/comments/6xkbub/updated_character_models_for_burning_crusade/
His reply was:

The guide have to parts. You cant delete geosets of the belt and horns or your finish work when converted will be this: https://imgur.com/a/F8pcK You will need the jM2converter for convert your finish work to .m2 of tbc http://imgur.com/a/kQTvu

But I've somewhat lost interest in working with HD models for now or playing on private servers for that matter since Blizzard is finally releasing their own "Classic" servers, I know it'll be a while but I'll hold on to retail and other games till then. I'm still glad that some people are giving TBC some loving though since that expansion is the best one in my opinion. I would be happy if someone helped with Blood Elf and Draenei HD models also. I also noticed on the Night elf eyes and they made a reference to deathknighteyeglow.

EDIT: Also the reason NPCs look funny is because of BakedNPCTextures, think you can edit the DBC and make the NPCs use the old character models if you're to lazy to fix the BakedNPCTextures.
Title: Re: HD character models for TBC problem
Post by: leeviathan on November 13, 2017, 12:16:57 am
I finally got around to porting my/Balsh's WoD Character Models mod to 2.4.3

http://www.modcraft.io/index.php?topic=13815.0