This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [SOLVED] Problem downporting 6.2 ADTs  (Read 748 times)

XodusArt2

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 73
    • View Profile
[SOLVED] Problem downporting 6.2 ADTs
« on: May 26, 2015, 11:52:53 am »
I'm using Phillip's converter, I managed to convert a garrison ADT easily, I had some troubles, and I can't remember what I did exactly, so the second ADT hasnt been as smooth, I dragged the Draenor ADTs from Casc explorer (from my retail 6.2 client) and threw them into the 'tobeverted' folder, then I ran the 'WC_ADT_Convert' - my ADTs took roughly 3 hours to fully convert, but the problem is that only my root files converted ( Draenor_12_20.adt ) ( instead of Draenor_12_20_tex01.adt, Draenor_12_20_obj1.adt, etc etc, those are still all in the tobeverted folder, as 'files', no particular extension. So I'm really confused with what to do now.

I'm trying to format this as clean and crisp as possible, if you have any suggestions, just comment that suggestion(s).
« Last Edit: May 28, 2015, 01:13:55 am by Admin »

XodusArt2

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 73
    • View Profile
Re: Problem downporting 6.2 ADTs
« Reply #1 on: May 26, 2015, 01:34:45 pm »
Delete me.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »