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Author Topic: MoP to Cataclysm ADT (Problem)  (Read 2979 times)

Xyllas12

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MoP to Cataclysm ADT (Problem)
« on: April 26, 2013, 09:32:57 pm »
Hi Everyone, i have a problim with a scaled textures at MOP. I wanted to convert those ADT to Cataclysm but when i did it shit happens and usually when i get near to those textures my client got Crash. After weeks of thinking about this i can't go on any further. That's why i need your help ppl of Modcraft,

Could anyone explain how to do that or give a working converter that can convert those scaling textures ?.



@all Credit's to my friend who did it i only write this
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Xyllas12

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Re: MoP to Cataclysm ADT (Problem)
« Reply #1 on: May 03, 2013, 03:27:41 pm »
Anyone know how to Solve this problem ? or Anyone have converter MoP => Cata ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

memlock

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Re: MoP to Cataclysm ADT (Problem)
« Reply #2 on: June 14, 2013, 09:24:30 am »
odds are the adt code has once again been changed, if someone has such a tool or this skills to make one, it will be some time before you see some for MOP to cata
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Xyllas12

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Re: MoP to Cataclysm ADT (Problem)
« Reply #3 on: June 15, 2013, 07:05:00 pm »
Ahh... We already done this about 1 month ago. We've got working Pandaria at 4.3.4  with Obiects,Displayids, aswell as Isle of Thunder. if u wanna see i can post some Screanshots for u guys
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

fearless_wind

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Re: MoP to Cataclysm ADT (Problem)
« Reply #4 on: June 15, 2013, 07:17:55 pm »
Hmm, by scaled textures you mean big alpha?
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Xyllas12

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Re: MoP to Cataclysm ADT (Problem)
« Reply #5 on: June 16, 2013, 02:25:25 am »
We just ignore and lock them, so everything works fine
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schlumpf

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Re: MoP to Cataclysm ADT (Problem)
« Reply #6 on: June 16, 2013, 09:07:27 am »
Big alpha and scaled textures are not related. Scaled textures are not supported by 3.3.5.
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fearless_wind

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Re: MoP to Cataclysm ADT (Problem)
« Reply #7 on: June 16, 2013, 09:23:09 am »
He don't want to use scaled textures with 3.3., he's converting MoP to Cata (look at the thread name)
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schlumpf

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Re: MoP to Cataclysm ADT (Problem)
« Reply #8 on: June 16, 2013, 04:17:32 pm »
Did cata already have scaled textures? If not: same as with 3.3.5. (Iirc, it did not.)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Xyllas12

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Re: MoP to Cataclysm ADT (Problem)
« Reply #9 on: June 16, 2013, 08:38:31 pm »
If u want working maps from MoP in Cata(for example HawaiiMainIsland - Pandaria)  u must set flags to 0x04 in wdt file.
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kroyi

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Re: MoP to Cataclysm ADT (Problem)
« Reply #10 on: September 06, 2013, 05:55:24 pm »
Quote from: "Xyllas12"
If u want working maps from MoP in Cata(for example HawaiiMainIsland - Pandaria)  u must set flags to 0x04 in wdt file.

how to set flags?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »