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Texturing and 2D Art / Re: [QUESTION] maps
« on: March 08, 2014, 02:35:36 am »how to find - what tileset used in this maps and textures for water? missing object ?
- in patch all files what i find in adt
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Texturing and 2D Art / Re: [QUESTION] maps« on: March 08, 2014, 02:35:36 am »how to find - what tileset used in this maps and textures for water? missing object ? - in patch all files what i find in adt 32
Texturing and 2D Art / Re: [QUESTION] maps« on: March 08, 2014, 01:01:05 am »
7221 - (MapTile.cpp:51): Opening tile 30, 30 ("WorldMapsGoldRushBGGoldRushBG_30_30.adt") from MPQ.
7277 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV" "Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)". Please excuse the inconvenience. You may want to report this error including the log to the developers. 7281 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1 7353 - (StackWalker.cpp:1133): [Error] 0141721C (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 013E8CA7 (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 711BB9DF (MSVCR100): (filename not available): XcptFilter 7353 - (StackWalker.cpp:1133): [Error] 01448B6B (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 7657336A (kernel32): (filename not available): BaseThreadInitThunk 7353 - (StackWalker.cpp:1133): [Error] 77479F72 (ntdll): (filename not available): RtlInitializeExceptionChain 7353 - (StackWalker.cpp:1133): [Error] 77479F45 (ntdll): (filename not available): RtlInitializeExceptionChain 33
Texturing and 2D Art / [QUESTION] maps« on: March 08, 2014, 12:43:46 am »
why i cant open maps converted from 5.4.X ?
in game all really good, but cant open it in noggit - crash 34
General / Re: Where we are from :)« on: February 26, 2014, 11:35:02 am »
I'm from Russia :ugeek:
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Development and Presentation / Re: Genesis community editor« on: February 26, 2014, 08:37:32 am »
are u'll share it?
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Resources and Tools / Re: [QUESTION] maps« on: February 24, 2014, 02:07:40 pm »Quote from: "Steff" As he has green models there in screen, i think he has missing M" or WMO Textures. Here you have to look inside the m2 or wmo to find the textures. I have a list of files that I got from adt. Are i can somehow quickly find all blp used by these files? 37
Resources and Tools / Re: [QUESTION] maps« on: February 24, 2014, 09:12:13 am »Quote from: "Skarn" Just open the adt either in hex editor or in text editor. Usually every zone has about 5-7 textures in total. 38
Resources and Tools / Re: [QUESTION] maps« on: February 24, 2014, 01:21:50 am »Quote from: "schlumpf" Just filter that list for blp files only? for example - part of file : DWMOPANDARIAGOLDRUSHPA_BG_HUMANFORGE01.WMO WORLDWMOPANDARIAZONEB2CPA_ZONEB2C_GRANDSTAIRWAY.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_9.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_1.WMO WORLDWMOPANDARIAMOGUPA_MOGURUINS_7.WMO WORLDAZEROTHBURNINGSTEPPESPASSIVEDOODADSORCTOOLRACKBURNINGSTEPPESORCTOOLRACKBURNINGSTEPPES.M2 WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKCURVE.M2 WORLDAZEROTHELWYNNBUILDINGSGOLDMINEGOLDMINETRACKS.M2 WORLDCRITTERFISHFISH01.M2 WORLDCRITTERFLIESFLIES01.M2 WORLDEXPANSION01DOODADSGENERICBURNINGLEGIONCANNONBU_CANNON_BASE.M2 WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_01.M2 WORLDEXPANSION01DOODADSHELLFIREPENINSULASUPPLIESHELLFIRESUPPLIES_03.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB01.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB02.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB03.M2 WORLDEXPANSION01DOODADSTEROKKARWEBSTEROKKARWEB04.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_01.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_02.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_02.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_ANGLED_03.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBAZJOL_WEB_ROPE_STRAIGHT_03.M2 WORLDEXPANSION02DOODADSAZJOL-NERUBSHRUBSAZJOL_MUSHROOM01.M2 WORLDEXPANSION02DOODADSGENERICGOBLINGOBLIN_FUELCELL.M2 WORLDEXPANSION02DOODADSGENERICHUMANBARRIERSND_HUMAN_BARRIER_END.M2 WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCE01_NORTHREND.M2 WORLDEXPANSION02DOODADSGENERICHUMANFENCEHU_FENCEPOST_NORTHREND.M2 WORLDEXPANSION02DOODADSGENERICHUMANHU_PULLEY_CRATES.M2 WORLDEXPANSION02DOODADSGENERICHUMANHU_ROPE01.M2 how to get blp for it easy? 39
Resources and Tools / Re: [QUESTION] maps« on: February 23, 2014, 10:47:05 pm »
i get list of all files used in adts... how i can get easy list of textures for it ?
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Resources and Tools / Re: [QUESTION] maps« on: February 23, 2014, 03:47:23 am »
sorry, updated first post
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Resources and Tools / [QUESTION] maps« on: February 23, 2014, 03:32:51 am »
hello.
how can I get a list of objects ( wmo ) that are placed on the map ? get noggit crash when opening map 7221 - (MapTile.cpp:51): Opening tile 30, 30 ("WorldMapsGoldRushBGGoldRushBG_30_30.adt") from MPQ. 7277 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV" "Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)". Please excuse the inconvenience. You may want to report this error including the log to the developers. 7281 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1 7353 - (StackWalker.cpp:1133): [Error] 0141721C (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 013E8CA7 (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 711BB9DF (MSVCR100): (filename not available): XcptFilter 7353 - (StackWalker.cpp:1133): [Error] 01448B6B (noggit): (filename not available): (function-name not available) 7353 - (StackWalker.cpp:1133): [Error] 7657336A (kernel32): (filename not available): BaseThreadInitThunk 7353 - (StackWalker.cpp:1133): [Error] 77479F72 (ntdll): (filename not available): RtlInitializeExceptionChain 7353 - (StackWalker.cpp:1133): [Error] 77479F45 (ntdll): (filename not available): RtlInitializeExceptionChain 43
Serverside Modding / Re: [QUESTION] How to apply my dbc file into client?(catacly« on: February 07, 2013, 12:23:43 pm »Quote from: "ajsktn3" My client version is 4.3.4sure, it's really 4.3.4 :ugeek: not in my best interest to disclose such a card, but the answer lies on the surface, it's easy to understand yourself, you only break wow.exe and see how the dispensation of other patches. http://i.imgur.com/lrXGU.jpg http://i.imgur.com/930eY.jpg http://i.imgur.com/xAK8C.jpg http://i.imgur.com/Qzh9j.jpg http://i.imgur.com/MSCDR.jpg http://i.imgur.com/hZ2AC.jpg 44
Serverside Modding / Re: [QUESTION] How to apply my dbc file into client?(catacly« on: February 07, 2013, 11:20:14 am »
I remember Vel argued that the cataclysm can not be patching ... fool.
this is 4.3.4 ajsktn3 What is your client version? 45
Development and Presentation / Re: [PROJECT] Edge of Chaos« on: February 03, 2013, 06:01:01 pm »
I would like to participate in the project, but my poor knowledge of English can cause problems ...
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