Did you use this?
-- Hard coded =(, will need to add entries for each expansionMAX_PLAYER_LEVEL_TABLE = {};MAX_PLAYER_LEVEL_TABLE[0] = 60;MAX_PLAYER_LEVEL_TABLE[1] = 70;MAX_PLAYER_LEVEL_TABLE[2] = 90;MAX_PLAYER_LEVEL = 0;REPUTATIONFRAME_ROWSPACING = 23;
Have you modified ReputationFrame.lua like this ? (lines 14 to 20)Code: [Select]-- Hard coded =(, will need to add entries for each expansionMAX_PLAYER_LEVEL_TABLE = {};MAX_PLAYER_LEVEL_TABLE[0] = 60;MAX_PLAYER_LEVEL_TABLE[1] = 70;MAX_PLAYER_LEVEL_TABLE[2] = 90;MAX_PLAYER_LEVEL = 0;REPUTATIONFRAME_ROWSPACING = 23;
NUM_FACTIONS_DISPLAYED = 15;REPUTATIONFRAME_FACTIONHEIGHT = 26;FACTION_BAR_COLORS = { [1] = {r = 0.8, g = 0.3, b = 0.22}, [2] = {r = 0.8, g = 0.3, b = 0.22}, [3] = {r = 0.75, g = 0.27, b = 0}, [4] = {r = 0.9, g = 0.7, b = 0}, [5] = {r = 0, g = 0.6, b = 0.1}, [6] = {r = 0, g = 0.6, b = 0.1}, [7] = {r = 0, g = 0.6, b = 0.1}, [8] = {r = 0, g = 0.6, b = 0.1},};-- Hard coded =(, will need to add entries for each expansionMAX_PLAYER_LEVEL_TABLE = {};MAX_PLAYER_LEVEL_TABLE[0] = 60;MAX_PLAYER_LEVEL_TABLE[1] = 70;MAX_PLAYER_LEVEL_TABLE[2] = 90;MAX_PLAYER_LEVEL = 0;REPUTATIONFRAME_ROWSPACING = 23;function ReputationFrame_OnLoad(self) self:RegisterEvent("UPDATE_FACTION"); -- Initialize max player level MAX_PLAYER_LEVEL = MAX_PLAYER_LEVEL_TABLE[GetAccountExpansionLevel()]; --[[for i=1, NUM_FACTIONS_DISPLAYED, 1 do _G["ReputationBar"..i.."FactionStanding"]:SetPoint("CENTER",_G["ReputationBar"..i.."ReputationBar"]); end --]]end
Where you're got the error? And is it a higher version of ReputationFrame?
Extract all client files like i describe in tutorial part 2
http://modcraft.io/viewtopic.php?f=78&t=3381 Steff rages atm (for sure)
Try fired t with unmodded xml. And did you use a modded wow exe without interface check?