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Author Topic: [REQUEST] Faction and Race name change  (Read 7136 times)

Ascathos

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Re: [REQUEST] Faction and Race name change
« Reply #15 on: January 08, 2013, 09:17:24 pm »
Quote from: "LordAres"
Well i fixed the sound problem thats at the beginning of GlueParent.lua but what your saying is i need to rename the deathknight.m2 models?
Yes.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #16 on: January 08, 2013, 10:05:36 pm »
Where would i find these m2s? In my patch-3.MPQ under character theres no deathknight
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Ascathos

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Re: [REQUEST] Faction and Race name change
« Reply #17 on: January 08, 2013, 10:21:19 pm »
Quote from: "LordAres"
Where would i find these m2s? In my patch-3.MPQ under character theres no deathknight
I'll be damned if I do everything for you. No one said it's easy, but show some proactivity.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #18 on: January 08, 2013, 10:23:36 pm »
Haha Your not doing everything for me. Ill look more deep in all my mpqs but could you give me hints of where it could possibly be. Like which mpqs i should look at for the m2s. idc if you list off 5 mpqs and only 1 has the right files. Atleast ill know if they are m2s or lua by hints
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Ascathos

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Re: [REQUEST] Faction and Race name change
« Reply #19 on: January 08, 2013, 10:31:05 pm »
Quote from: "LordAres"
Haha Your not doing everything for me. Ill look more deep in all my mpqs but could you give me hints of where it could possibly be. Like which mpqs i should look at for the m2s. idc if you list off 5 mpqs and only 1 has the right files. Atleast ill know if they are m2s or lua by hints
Out of 6 MPQs within Data and 9 MPQs within Localization (with two containing sole speech sound files), you can do one clear dividing. Namely, Localization is focusing around interface and overall data files (corresponding to the server) and the Data files revolving around sounds, visualation for Ingame Engine, etc. After all, there is not one Interface, DBFilesClient or Fonts folder within Data.

You've been editing the interface files all the time. Make sense, doesn't it ? Reducing the possible MPQ list to 7. You also know that it has to do with interface files and is a model. Reducing the possible folders to look into to Interface, as Sounds only contain sound files, DBFIlesCLient only contain resources and files instead of overall visual content for the client. Meaning, it has to be within Interface somewhere. You search for a .m2 (As you can see within the function, models are called for the background). You can also see that there is nothing bluntly called "models" or something, so there has to be a different approach.

It may take some research, true, but it's not hard and far from being complicated.

Hint: You can open Listfile with an editor and read the content out.
Info: I make the difference Client - In game Engine here.


EDIT: Okay, I think I was mean in this post.
Interface/Glues/

Within these folders you can find the UI files.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #20 on: January 08, 2013, 10:42:28 pm »
Haha just a little mean but okay Interface/Glues it is. That leaves in my files just the 3 enUS mpqs that have interface glues
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schlumpf

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Re: [REQUEST] Faction and Race name change
« Reply #21 on: January 08, 2013, 10:49:38 pm »
mpqs are loaded in defined order. patches are last. highest number is last.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #22 on: January 10, 2013, 10:23:10 pm »
Yeah but i cant figure out where the string is for the deathknight model to load. When i go to my "shadowknight" its just a black screen at character selection and in the left bottom corner is a white and blue checkered tile box
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XxXGenesisXxX

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Re: [REQUEST] Faction and Race name change
« Reply #23 on: January 12, 2013, 05:45:35 am »
Quote from: "XxXGenesisXxX"
The Alliance/Horde are both blp images. In fact they are pretty much the only text on the creation screen that isn't editable text but an image instead.

Turns out I was wrong, there are blp files for it in the MPQ's but they must of changed it in BC or WotLK. If you look in CharacterCreate.XML you'll find this:

Code: [Select]
<FontString name="CharacterCreateAllianceLabel" inherits="FactionName_Shadow_Huge" text="ALLIANCE">
<Anchors>
<Anchor point="TOP" relativePoint="TOP" x="-50" y="-20"/>
</Anchors>
</FontString>
<FontString name="CharacterCreateHordeLabel" inherits="FactionName_Shadow_Huge" text="HORDE">
<Anchors>
<Anchor point="TOP" relativePoint="TOP" x="50" y="-20"/>
</Anchors>
</FontString>

Change the text="ALLIANCE" and text="HORDE" to whatever you want.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #24 on: January 13, 2013, 03:20:50 am »
Thanks dude that worked! But my problem is i changed the name of the deathknight to shadowknight and now the model and the background isnt showing up. How would i fix this?



See you can see the model is a white and blue checkered box in the bottom left corner and the background is all black. There is no error that pops up. U can see the name is changed to shadowknight and the discription is changed too. How would i fix this?
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XxXGenesisXxX

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Re: [REQUEST] Faction and Race name change
« Reply #25 on: January 13, 2013, 03:30:51 am »
I have come across this issue myself at one point, but sorry to say I never investigated as it was one of the last things I was focusing on. My custom class that used the Death Knights ID wasn't going to be playable for a long time, so I never tried figuring it out. I would suggest just going to ID 7 instead though.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #26 on: January 13, 2013, 04:48:13 am »
I fixed it... Just took it back to deathknight hahahaha
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Ascathos

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Re: [REQUEST] Faction and Race name change
« Reply #27 on: January 13, 2013, 10:55:37 am »
Quote from: "LordAres"
I fixed it... Just took it back to deathknight hahahaha
After changing things within GlueStrings.Lua, GlueParent.Lua, added a new shadowknight ui and changed ChrClasses by merely changing names...

... oh.


Considering how often other people have problems with stuff like this, I seem to do it wrong.
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LordAres

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Re: [REQUEST] Faction and Race name change
« Reply #28 on: January 16, 2013, 06:09:30 pm »
i Never said you were doing anything wrong. I was stating multiple times i couldnt figure it out. So being someone who is more expierenced in this you should help the community out but either 1. making a tutorial 2. Showing people how to do it in their problem thread. Clearly I wasnt figuring it out.
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Ascathos

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Re: [REQUEST] Faction and Race name change
« Reply #29 on: January 16, 2013, 06:18:26 pm »
Quote from: "LordAres"
i Never said you were doing anything wrong. I was stating multiple times i couldnt figure it out. So being someone who is more expierenced in this you should help the community out but either 1. making a tutorial 2. Showing people how to do it in their problem thread. Clearly I wasnt figuring it out.
Quote from: "Ascathos"
changing things within GlueStrings.Lua, GlueParent.Lua, added a new shadowknight ui and changed ChrClasses by merely changing names...

Obviously, that last statement was sarcasm. Also, I stated where I changed things. I didn't change anything else. And it worked right off the bat. So it has nothing to do with experience, but seemingly with what you did.

Then again, all you say is "it doesn't work". You don't post code, you don't post content, you only post a screenshot and expect an answer. I think the meaning of what I want to say is pretty clear.

That being said, I am actually writing a tutorial about creating a new class. It can be tweaked to suit your own needs (seeing as most of the stuff is already working in core.)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »