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Showoff - what you are working on / Re: [RELEASE] 335a-Model Swap -Vert from Hyperdimension Nept
« on: June 16, 2014, 03:05:28 pm »
AnthonysToolbox, omg o.o thank you for release!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 16
Showoff - what you are working on / Re: [RELEASE] 335a-Model Swap -Vert from Hyperdimension Nept« on: June 16, 2014, 03:05:28 pm »
AnthonysToolbox, omg o.o thank you for release!
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Modelling and Animation / Re: Mount problem« on: May 24, 2014, 12:08:53 am »
I just changed model, anims, textures with belf's ones.
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Modelling and Animation / Re: Mount problem« on: May 23, 2014, 04:50:32 pm »
For what reason? I didn't change this mount. Other races are working well.
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Modelling and Animation / Mount problem« on: May 23, 2014, 11:04:31 am »
I replaced gnomes with blood elves. Almost all mounts are ok except the alliance bike. Also I converted some mounts from mop but creatures with mounts have the same problem
Is there a way to fix it? 20
Resources and Tools / Re: [RELEASE] Darker Nights 4.3.4 (+3.3.5)« on: May 23, 2014, 10:59:22 am »
I used it with my area edit for Elwynn. Some trees are bright. How can I fix it?
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Modelling and Animation / Re: [SOLVED] Weird NPC Goblin (Cataclysm's Goblin to 3.3.5a« on: May 23, 2014, 10:16:21 am »
Please, can someone upload dbcs from goblin race patch?
Up. Sorry, I've found it on my second hdd. 22
Modelling and Animation / Re: [SOLVED] Weird NPC Goblin (Cataclysm's Goblin to 3.3.5a« on: May 18, 2014, 04:56:15 pm »
Ascathos, characters work well. I have hair and facial har style dbcs for goblins. But NPCs are bugged.
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"Retro-Porting" / Re: [RELEASE] WolfDraenor Custom Reskin Textures« on: May 18, 2014, 04:11:22 pm »
Can somebody upload a wolf model from patch with converted creatures? Link is unavailable now.
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Modelling and Animation / Re: [SOLVED] Weird NPC Goblin (Cataclysm's Goblin to 3.3.5a« on: May 18, 2014, 11:22:37 am »
Thank you.
Now I have another problem What dbc did I leave unedited? (It's NPC) 25
Modelling and Animation / Re: [SOLVED] Weird NPC Goblin (Cataclysm's Goblin to 3.3.5a« on: May 16, 2014, 11:44:13 am »
Gurluas, can you upload creaturedisplayinfoextra.dbc from cata alpha?
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Random / Re: WoW Dota« on: May 12, 2014, 02:26:29 pm »
Actually, WoW Dota is my first experience in MOBA games.
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Miscellaneous / Re: [QUESTION] Eye Glow« on: January 22, 2013, 08:04:48 am »
doresain, thanks I'll try to do it soon.
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Miscellaneous / Re: [QUESTION] Eye Glow« on: January 21, 2013, 07:26:50 pm »
doresain, how can I do that? I can't find a way to add other separate geoset.
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Miscellaneous / Re: [QUESTION] Eye Glow« on: January 12, 2013, 04:27:38 pm »
Ascathos, thanks, but I tried to delete death knight's eye glow geoset in other model and it had the same effect. I think that there is only one way to fix it. It's creating geoset for dk's eye glow. But I don't know how to create geoset in model.
Upd. I found out that dk's eye glow geoset is attached to deathknighteyeglow.blp. It should be placed in character model's path. But it's useless without geoset. 30
Miscellaneous / Re: [QUESTION] Eye Glow« on: January 12, 2013, 03:31:52 pm »
Fel Blood Elf
Upd. img836.imageshack.us/img836/4662/problemwa.jpg |