Ill try Would that be the item subclass or the inventory slot?ok I think it is specified in my core when I did the edits.I noticed that there are values for the item types.but when I put in the values into my db it does not assign the type
If you get problems serverwise, make sure to build in debug and post logs here. Maybe I can resolve them then. (If it is TC, that is.)
I got the item type working. I just need to figure out how to assign the skill to use it to a class through skillraceclassinfo.dbcany ideas?Quote from: "Ascathos"If you get problems serverwise, make sure to build in debug and post logs here. Maybe I can resolve them then. (If it is TC, that is.)also thank you for the offer I think Im pretty close. I do need a system built in trinitycore for upgrading the items if you think you can help with that. I already have all the slot and item type values setup in core though I'm pretty close.I just need to figure out how to make a skill that can use the item type now
INVTYPE_RELIC = 28
INVTYPE_RUNE = 29
#define MAX_INVTYPE 30