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Community => Random => Topic started by: Kaev on August 25, 2015, 02:20:06 pm

Title: WCell Terrain
Post by: Kaev on August 25, 2015, 02:20:06 pm
I was just looking through a repository of the old .NET WoW emulator WCell and found a piece of software which sounds kinda interesting.
The tool is called WCell Terrain and has classes with names like ADTRenderer and so on.
I'm not home atm and can't compile it, so i'm asking myself what this could be.
You can find the sourcecode here: https://github.com/WCell/WCell-Terrain/ ... ll-Terrain (https://github.com/WCell/WCell-Terrain/tree/master/WCell-Terrain" onclick="window.open(this.href);return false;)
There's also a screenshot in the repository: https://github.com/WCell/WCell-Terrain/ ... nshot1.png (https://github.com/WCell/WCell-Terrain/blob/master/WCell-Terrain/screenshot1.png" onclick="window.open(this.href);return false;)

Does anyone know what this is? It kinda looks like a (unfinished?) map display tool, but why don't we know it then?
Maybe it was just used to develope a collision system for the emulator, but maybe it's more. :)
Title: Re: WCell Terrain
Post by: Valkryst on August 25, 2015, 08:39:42 pm
Basing this assumption off of the single image that I found in that repo. It looks as if this was intended to be a map editor in the end.
Title: Re: WCell Terrain
Post by: schlumpf on August 25, 2015, 08:42:45 pm
Basing this assumption off of the single image that you found in that repo, it looks as if this was intended to be https://github.com/WCell/WCell-Terrain/ ... ain/Recast (https://github.com/WCell/WCell-Terrain/tree/master/WCell-Terrain/Recast" onclick="window.open(this.href);return false;)
Title: Re: WCell Terrain
Post by: Kaev on August 26, 2015, 07:39:23 am
Thanks :)