Modcraft - The community dedicated to quality WoW modding!
Community => Random => Topic started by: thehsvdude on February 10, 2014, 05:58:29 am
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Ive successfully decompiled wow 3.3.5a and have the source code, I am not releasing it just for the fact that it took days to acquire the code
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You are not the first decompiling it. How do you think the scene get all the infos?
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It would be great if you released it. Open wow.exe sourcecode can be really usefull for modding. ;)
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Ive successfully decompiled wow 3.3.5a and have the source code, I am not releasing it just for the fact that it took days to acquire the code
I'm in not interested in this, but why do you make a thread about this? Just to brag?
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In order to officially step into the club, we need a listing / screenshot of the source files for confirmation. Your account will automatically be upgraded after you supplied proof.
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Schlumpf, are you running a club of sourcecode owners? Is there any profit to keep it private?
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Schlumpf, are you running a club of sourcecode owners? Is there any profit to keep it private?
Not getting your ass sued by an international multi-billion company would be a pretty good reason for starters.
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Not getting your ass sued by an international multi-billion company would be a pretty good reason for starters.
Lol, as if anybody would do that. (http://en.wikipedia.org/wiki/Half-Life_2#Leak)
Is this code very useful, without comments or documentation?
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Not getting your ass sued by an international multi-billion company would be a pretty good reason for starters.
Is this code very useful, without comments or documentation?
Yes.
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Enough proof, Just drag this into ur wow folder and run No mods done to the exe yet just changed a couple of things like icon and the company shit
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I wouldn't know if that's proof or not (due to inexperience) but I really like the icon change idea :D I'm jealous
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I wouldn't know if that's proof or not (due to inexperience) but I really like the icon change idea :D I'm jealous
took a while to fix the source code up and make a visual studio solution
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im worried im gonna get sued by blizzard if i release the source code
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Dude, can you share it via private message? Please. ;)
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im worried im gonna get sued by blizzard if i release the source code
You're right to be worried. Don't release it to the public.
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im worried im gonna get sued by blizzard if i release the source code
You're right to be worried. Don't release it to the public.
And i live in australia that just makes it worse
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Dude, can you share it via private message? Please. ;)
.....
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~ $ strings wowleak.exe | grep 12340
World of WarCraft (build 12340)
12340
WoW [Release] Build 12340 (Jun 24 2010 23:54:57)
WoW [Release] Build 12340 (Jun 24 2010)
WOWCOMSATCLIENT12340
<version>12340</version>
~ $
The binary states this was built in 2010. How can that be?
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~ $ strings wowleak.exe | grep 12340
World of WarCraft (build 12340)
12340
WoW [Release] Build 12340 (Jun 24 2010 23:54:57)
WoW [Release] Build 12340 (Jun 24 2010)
WOWCOMSATCLIENT12340
<version>12340</version>
~ $
The binary states this was built in 2010. How can that be?
I copied some of the hex code from the original wow 3.3.5a exe to Make it work
The missing parts And i copied that bit lol
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~ $ strings wowleak.exe | grep 12340
World of WarCraft (build 12340)
12340
WoW [Release] Build 12340 (Jun 24 2010 23:54:57)
WoW [Release] Build 12340 (Jun 24 2010)
WOWCOMSATCLIENT12340
<version>12340</version>
~ $
The binary states this was built in 2010. How can that be?
Its just not possible to compile a full client with only a couple header files
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So this is an identical copy of the official client with only some resources changed?
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So this is an identical copy of the official client with only some resources changed?
its just not possible to compile a copy with a couple of header files They got use tho
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I don't see how your binary proves to be compiled from scratch by you, then. Sorry, but I am naturally sceptical. ;)
I'd prefer an (at least partial) file listing of your sources. (just names and size of files)
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I don't see how your binary proves to be compiled from scratch by you, then. Sorry, but I am naturally sceptical. ;)
I'd prefer an (at least partial) file listing of your sources. (just names and size of files)
its not possible to compile with them files I just // them out
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Wow, that's quite a lot of files missing. Just to list a few files that are not present here (random 100 files in the source tree, with directories stripped)
$ find wow-code/branches/wow-patch-3_3_5_a-bnet -type f | sed -e s,.*/,, | sort -R | head -n 100
LCDGfxBase.cpp
MapObj.cpp
CSimpleHyperlinkedFrame.cpp
ObjectEffect.cpp
hidmanagerimpl.cpp
Minimap.cpp
Movement.cpp
PatchDownloadGlue.cpp
ConsoleDetect.cpp
CSimpleMovieFrame.cpp
Trade_C.cpp
CSimpleFrame.cpp
cmemblock.cpp
Status.cpp
OsURLDownload.cpp
DanceCache.cpp
PetitionInfo.cpp
CSimpleTop.cpp
NewZerofill.h
OsTcp.cpp
PlayerName.cpp
WDataStore.cpp
CreatureStats.h
CSimpleFrameScript.cpp
aSfxDsp.cpp
PassGlow.cpp
CharacterModelBase.cpp
ConsoleVar.cpp
ClientServices.cpp
PageTextCache.cpp
UIBindings.cpp
WorldFrame.cpp
TumorManager.cpp
Unit_C.cpp
NetClient.cpp
UnitSound_C.cpp
Prop.cpp
LoadingScreen.cpp
blp.cpp
SoundEngine.cpp
PortraitButton.cpp
DynamicString.cpp
OsCall.cpp
CharacterCreation.cpp
ClassTrainerFrame.cpp
UIMacroOptions.cpp
ItemSocketInfo.cpp
SurveyDownloadGlue.cpp
Grunt.cpp
MeteredSection.cpp
TextureCache.cpp
HashMap.h
SoundInterface2VoiceChat.cpp
Bag_C.cpp
Status.h
M2Light.cpp
PartyFrame.cpp
SFile.cpp
ReputationInfo.cpp
IOFileUnit.cpp
StableInfo.cpp
CGlueMgr.cpp
SSignature.cpp
ModelBlob.cpp
Camera.cpp
TaxiMapFrame.cpp
GxuFontMiscClasses.cpp
Player_C.cpp
GameObjectStats.h
ParticleSystem2.h
CSimpleAnim.cpp
GMTicketInfo.cpp
Passenger.cpp
CSimpleAnimScript.cpp
UIMacros.cpp
ActionBarFrame.cpp
Profile.cpp
CreatureStats.cpp
IOUnitContainer.cpp
SFile2-Core.cpp
AccountData.cpp
BattlefieldInfo.h
ItemStats.h
Item_C.cpp
Filestack_Streaming.cpp
Texture.cpp
InputControl.h
Minigame_C.cpp
GxuFontUtil.cpp
OsVersionHash.cpp
ChatFrame.cpp
TimeManager.cpp
LFGInfo.cpp
RCString.cpp
DynamicObject_C.cpp
CSimpleFont.cpp
GfxSingletonManager.cpp
M2Model.cpp
ComSatSoundIOSoundEngine.cpp
GameObjectStats.cpp
I guess you have one big file with all decompiled code?
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-.-'
Why would anyone showoff such an achievement if they weren't willing to share it? Anyone with sense would simply keep this to themselves to stay out the limelight.
Share it or close this pointless thread.
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
It is possible to use Deathknight skins on not-dk via dbc editing also it is a little harder to unlock npc's skins, but possible (with wpe pro, for example). The problem is even if you have npc skin on your character - other people can't see it. You'll look like normal human (for example) but in your window you'll have unusual skin.
btw, sorry for off-topic.
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
It is possible to use Deathknight skins on not-dk via dbc editing also it is a little harder to unlock npc's skins, but possible (with wpe pro, for example). The problem is even if you have npc skin on your character - other people can't see it. You'll look like normal human (for example) but in your window you'll have unusual skin.
btw, sorry for off-topic.
Should be possible with new .mpqs on every client.
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I will share some source files when my internet gets better
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
It is possible to use Deathknight skins on not-dk via dbc editing also it is a little harder to unlock npc's skins, but possible (with wpe pro, for example). The problem is even if you have npc skin on your character - other people can't see it. You'll look like normal human (for example) but in your window you'll have unusual skin.
btw, sorry for off-topic.
The latter which is caused by a client filter, which when disabled would make the NPC skin be seen by others. Like in Pre-Wotlk clients. In BC and Vanilla clients, others can see them.
And that is what I wanted removed.
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Dude can I get access to this I want to make a GM client?
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i want to buy the source plz
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I don't know if you would find the source useful if you're not able to decompile, anyway.. You should rather express your problem or what you want, I suspect you do not actually need it.
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i want to create a online with unity but network system who i find on this game engine is not apropriate for my game so i want to create a my own network system with udp packet and i need to see how the wow client is coded to have a idea
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i want to buy the source plz
Its only a fake^^
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
Sorry for off topic, but what are you guys talking about I did this easily?
(http://i.imgur.com/teQ3PWm.jpg)
Is this topic really old or something? Or is this a problem you 3.3.5 plebeians have?
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Since you got the sourcecode, if you want to help, kill the filter that prevents us from using NPC skins and Deathknight skins (On non-Deathknights)
Sorry for off topic, but what are you guys talking about I did this easily?
(http://i.imgur.com/teQ3PWm.jpg)
Is this topic really old or something? Or is this a problem you 3.3.5 plebeians have?
I have never had any problems enabling the npc skins. My guess is that they forget to add the necessary faces to it.
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I'll ask directly
Will you ever release it ? you dont need to release it here to everyone but will you even send it to anyone ? i would love to have source too but telling me that you have it is no help
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I don't know how you go from insulting peoples intelligence, to actually giving in to this.
This is fake and dead for almost 2 years. Why has this ungodly thread been unearthed?
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I don't know how you go from insulting peoples intelligence, to actually giving in to this.
This is fake and dead for almost 2 years. Why has this ungodly thread been unearthed?
Truth has been spoken ;) !
I guess the random guy typed "wow source code plz" on Google and landed here. He created an account and used powerful necromancy to reanimate the bloody heap of meat this thread is.
I recommend this thread to be deleted without any delay.
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Someone has it thats for sure if i get it from someone why not but if not then i will get it by myself
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Someone has it thats for sure if i get it from someone why not but if not then i will get it by myself
nobody has it.
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Srsly ? thats shame i were sure that someoen should have it