Forum > "Retro-Porting"
[Classic to Wotlk+]New tilesets for Wow
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Finsternis:
Heyho it is me again^^. I worked for a lot new tilesets and some buildings textures. All textures [just 3 or so not, they from "www.textures.com"] are edited legion textures. Min 512*512px. I worked with the darker nights mod from This Thread, this give the best result with this textures. Btw it should work on all patches, from classic to legion but i cant help you to bring it work on other patches, just for wotlk. If there some textures white or something in other patches let it me know^^. My target here was to hold the old feeling/style with a fresher look :)
Tileset V 0.96(wotlk+)
TBC and Classic Tileset bc v 1.6.2
balsh:
Seems really cool thank you! But I get some bright green textures on 1.12 client on the few zones I've tested
Finsternis:
--- Quote ---Seems really cool thank you! But I get some bright green textures on 1.12 client on the few zones I've tested --- End quote --- Can u give me two screenshots , one where it work and one where it ist green? :3 On some Areas i made some blp with other options to save mb, maybe they correct or the others. If i know it i can do it from beginning in the outlands and reconvert the others. Cause on wotlk it make no different
balsh:
Some textures work on those screens and some others don't.
I also get some frequent random client crashes and 100% crash on logout!
Finsternis:
Good news its not a format problem, Bad news it looks like classic cant handle 1024x1024 textures. The Client crash could be the Ram problem. This could help http://www.ntcore.com/4gb_patch.php But the green texture will not dissapear with this. Im not sure, to downscale them or just release it only for bc+(where i hope bc can handle it xD) Thx for the screenshots :3
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