Forum > "Retro-Porting"

[Classic to Wotlk+]New tilesets for Wow

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Finsternis:
Heyho it is me again^^.
I worked for a lot new tilesets and some buildings textures.
All textures [just 3 or so not, they from "www.textures.com"] are edited legion textures.
Min 512*512px.
I worked with the darker nights mod from This Thread, this give the best result with this textures.
Btw it should work on all patches, from classic to legion but i cant help you to bring it work on other patches, just for wotlk.
If there some textures white or something in other patches let it me know^^.
My target here was to hold the old feeling/style with a fresher look :)

Tileset V 0.96(wotlk+)

TBC and Classic
Tileset bc v 1.6.2



balsh:
Seems really cool thank you!
But I get some bright green textures on 1.12 client on the few zones I've tested

Finsternis:

--- Quote ---Seems really cool thank you!
But I get some bright green textures on 1.12 client on the few zones I've tested
--- End quote ---
Can u give me two screenshots , one where it work and one where it ist green? :3
On some Areas i made some blp with other options to save mb, maybe they correct or the others.
If i know it i can do it from beginning in the outlands and reconvert the others.
Cause on wotlk it make no different

balsh:


Some textures work on those screens and some others don't.

I also get some frequent random client crashes and 100% crash on logout!

Finsternis:
Good news its not a format problem,
Bad news it looks like classic cant handle 1024x1024 textures.
The Client crash could be the Ram problem.
This could help http://www.ntcore.com/4gb_patch.php
But the green texture will not dissapear with this.
Im not sure, to downscale them or just release it only for bc+(where i hope bc can handle it xD)
Thx for the screenshots :3

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