Forum > Miscellaneous
vertex shading bug on blizzlike upconverted maps (Solved)
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MR. Farrare:
first codling see Level Design so I posted here ............... I tried to edit the vale of eternal blossom
so I converted the map to 335 edit in noggit
then upconverted the map using luzifix upconverter to wod
but ingame I see vertex shading spots bug
Steff:
And the solution was?
MR. Farrare:
--- Quote from: Steff on August 07, 2017, 08:12:32 am ---And the solution was?
--- End quote --- the problem was on noggit I will talk to you on skype so the fix may implement on noggit
schlumpf:
Why not explain it in public rather than to just one person?!
MR. Farrare:
--- Quote from: schlumpf on August 07, 2017, 09:07:49 pm ---Why not explain it in public rather than to just one person?!
--- End quote --- true its better so people know just noggit ver 3.1021
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