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Author Topic: [TOOL] Spell Editor GUI V2  (Read 18174 times)

Lord_Spaztic

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Re: [TOOL] Spell Editor GUI V2
« Reply #15 on: May 31, 2015, 10:09:08 pm »
Quote from: "stoneharry"
I do not know how a CSV exporter/importer would work. You mean like how DBCUtil works? I guess I could try and write it at some point.

I was thinking more like SQL.
Being able to import a .csv or .txt

When you import a .csv it'll:
Add new rows to the spell dbc if new IDs are not present.
Or overwrite spells with already present IDs.

When you export a spell to .csv It'll
Export that spell like you would find in spell.dbc when you convert it with DBCUtil, that could be reimported or tooled around.

The majority of this idea stems from working with a bunch of people who'll be working at the same time. So instead of having to reinvent the wheel every time you update your Master spell.dbc, you can just have each member export a .csv with all their spells, then patch it into your master .dbc

This would also work for mass producing talents which have multiple ranks, as to speed up their creation process.

I only recommended .csv due to being able to open it with tools like CSVed or Excel an still retain column count for easier editing.
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stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #16 on: May 31, 2015, 11:17:31 pm »
Quote from: "Lord_Spaztic"
Quote from: "stoneharry"
I do not know how a CSV exporter/importer would work. You mean like how DBCUtil works? I guess I could try and write it at some point.

I was thinking more like SQL.
Being able to import a .csv or .txt

When you import a .csv it'll:
Add new rows to the spell dbc if new IDs are not present.
Or overwrite spells with already present IDs.

When you export a spell to .csv It'll
Export that spell like you would find in spell.dbc when you convert it with DBCUtil, that could be reimported or tooled around.

The majority of this idea stems from working with a bunch of people who'll be working at the same time. So instead of having to reinvent the wheel every time you update your Master spell.dbc, you can just have each member export a .csv with all their spells, then patch it into your master .dbc

This would also work for mass producing talents which have multiple ranks, as to speed up their creation process.

I only recommended .csv due to being able to open it with tools like CSVed or Excel an still retain column count for easier editing.

Makes sense, but this is quite a large feature so not something I will implement any time soon.

Quote from: "Serendipity"
Minor thing, but could you expand the attributes tables a little bit? Some of the text that tells you what each attribute does is cut off. For example in the attributes table Spell damage depends on caster location is cut off at Caster L, attributes EX2 cuts off Ambush, Backstab, Cheap Shot, De (cant tell the rest of the spells)

Just minor things like that.

Made them wider in the latest version.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #17 on: August 07, 2015, 05:51:59 pm »
Deployed a new build: https://github.com/stoneharry/Spell-Edi ... s/tag/v1.4

Flat file DBC editing is no longer supported - all edits are done from MySQL. A spell DBC can be imported into a MySQL database and the MySQL database can be exported to a new Spell.DBC.

This allows for multiple people to edit the same database at the same time.

This version also brings along many improvements and bug fixes over the older versions.

Please report any bugs you find on the GitHub page.
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stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #18 on: August 08, 2015, 06:19:20 pm »
Created a tool to automatically generate all spell visuals as creatures to easily find spell visuals for the spell editor.

Screenshot can be seen here:

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Alastor

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Re: [TOOL] Spell Editor GUI V2
« Reply #19 on: August 08, 2015, 06:56:48 pm »
Nice :D
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Смердокрыл

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Re: [TOOL] Spell Editor GUI V2
« Reply #20 on: August 09, 2015, 10:41:03 am »
Any plans to make it work for 4.3.4? Pleeeeeease?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
or no.
At least I tried.

stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #21 on: August 09, 2015, 01:53:21 pm »
Quote from: "Смердокрыл"
Any plans to make it work for 4.3.4? Pleeeeeease?

No. The structure of the spell DBC changed completely with cataclysm and I made this primarily for my own work and shared it so others can do better custom spells too.
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Смердокрыл

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Re: [TOOL] Spell Editor GUI V2
« Reply #22 on: August 09, 2015, 02:07:45 pm »
Quote from: "stoneharry"
Quote from: "Смердокрыл"
Any plans to make it work for 4.3.4? Pleeeeeease?

No. The structure of the spell DBC changed completely with cataclysm and I made this primarily for my own work and shared it so others can do better custom spells too.

Is there something (a certain config file maybe) in the program that I can modify myself to adjust it for cata?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
or no.
At least I tried.

stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #23 on: August 09, 2015, 02:11:11 pm »
Quote from: "Смердокрыл"
Quote from: "stoneharry"
Quote from: "Смердокрыл"
Any plans to make it work for 4.3.4? Pleeeeeease?

No. The structure of the spell DBC changed completely with cataclysm and I made this primarily for my own work and shared it so others can do better custom spells too.

Is there something (a certain config file maybe) in the program that I can modify myself to adjust it for cata?

Not really. You could adjust it for earlier patches easily but there are so many changes with cataclysm.
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Смердокрыл

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Re: [TOOL] Spell Editor GUI V2
« Reply #24 on: August 09, 2015, 02:53:56 pm »
:(
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or no.
At least I tried.

SenixHD

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Re: [TOOL] Spell Editor GUI V2
« Reply #25 on: August 13, 2015, 12:07:43 pm »
stoneyharry

can u upload a compiled vision of this tool? :D i become code error if i want compile it
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stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #26 on: August 13, 2015, 12:23:15 pm »
Quote from: "SenixHD"
stoneyharry

can u upload a compiled vision of this tool? :D i become code error if i want compile it

https://github.com/stoneharry/Spell-Edi ... 2/releases
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SenixHD

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Re: [TOOL] Spell Editor GUI V2
« Reply #27 on: August 13, 2015, 03:58:40 pm »
Quote from: "stoneharry"
Quote from: "SenixHD"
stoneyharry

can u upload a compiled vision of this tool? :D i become code error if i want compile it

https://github.com/stoneharry/Spell-Edi ... 2/releases


I mean your Spell - creature tool to spawn the spells as creatures
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stoneharry

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Re: [TOOL] Spell Editor GUI V2
« Reply #28 on: August 13, 2015, 05:46:39 pm »
Quote from: "SenixHD"
Quote from: "stoneharry"
Quote from: "SenixHD"
stoneyharry

can u upload a compiled vision of this tool? :D i become code error if i want compile it

https://github.com/stoneharry/Spell-Edi ... 2/releases


I mean your Spell - creature tool to spawn the spells as creatures

Oh - can do tomorrow. Bit busy today.
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SenixHD

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Re: [TOOL] Spell Editor GUI V2
« Reply #29 on: August 14, 2015, 05:03:24 pm »
sounds good :)
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