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Development and Presentation / Re: SharpWoW - An editor for WoW
« on: February 28, 2012, 07:27:55 pm »
duh nice will have one later
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Development and Presentation / Re: SharpWoW - An editor for WoW« on: February 28, 2012, 07:27:55 pm »
duh nice will have one later
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Software Development / Re: Things individual people want to be doing on Noggit.« on: February 26, 2012, 02:53:43 pm »Quote from: "Steff" If you find the problem just send me a hint. So i can activate again also in SDL version.in qt version the "checkinside" function seems to fuck up everything.....when i comment it out it works.... dunno if SDL has the same issue 123
Software Development / Re: Things individual people want to be doing on Noggit.« on: February 22, 2012, 10:39:41 pm »
found a solution for wmo selection bug yesterday.....will have a look at wmo save
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Software Development / Re: Things individual people want to be doing on Noggit.« on: February 21, 2012, 02:18:49 pm »
wmo seems to be a bit tricky, but i will have a deeper look these days
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Texturing and 2D Art / Re: Need Help with getting my custom ingame map to show?« on: February 19, 2012, 09:36:43 am »
may this helps u editing the WorldMapArea.dbc
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Texturing and 2D Art / Re: Need Help with getting my custom ingame map to show?« on: February 11, 2012, 09:57:24 pm »127
Texturing and 2D Art / Re: Need Help with getting my custom ingame map to show?« on: February 11, 2012, 08:59:26 pm »
what did u do to get it ingame?
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Software Development / Re: Things individual people want to be doing on Noggit.« on: February 05, 2012, 03:58:33 pm »Quote from: "Steff" Cool. Its going onselections are working for me. Linux x64 qt 4.8 compiled with gcc within qt-creator (cmake not tested) 129
Software Development / Re: Things individual people want to be doing on Noggit.« on: February 05, 2012, 02:06:12 am »Quote from: "Steff" You just can use the model class. So you dont must start from 0i actually did this but there were some issues with textures which i had to solve.... 130
Software Development / Re: Things individual people want to be doing on Noggit.« on: February 04, 2012, 07:26:58 pm »
I think a Modelviewer would be great so u dont have to start 2 Applications like noggit and WoWModelViewer.
i already started with this....but to be honestly i never did anything with opengl [spoiler:1tb5s0fl][/spoiler:1tb5s0fl] thats everything i got so far. |