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Messages - Hanfer

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121
Development and Presentation / Re: SharpWoW - An editor for WoW
« on: February 28, 2012, 07:27:55 pm »
duh nice will have one later

122
Quote from: "Steff"
If you find the problem just send me a hint. So i can activate again also in SDL version.
Thansk :)
in qt version the  "checkinside" function seems to fuck up everything.....when i comment it out it works....
dunno if SDL has the same issue

123
found a solution for wmo selection bug yesterday.....will have a look at wmo save

124
wmo seems to be a bit tricky, but i will have a deeper look these days

125
may this helps u editing the WorldMapArea.dbc

127
what did u do to get it ingame?

128
Quote from: "Steff"
Cool. Its going on :)
If someone could spend some time in selection problems. You cant select a model in QT last time i have looked.
selections are working for me.
Linux x64
qt 4.8
compiled with gcc within qt-creator (cmake not tested)

129
Quote from: "Steff"
You just can use the model class. So you dont must start from 0
i actually did this but there were some issues with textures which i had to solve....

130
I think a Modelviewer would be great so u dont have to start 2 Applications like noggit and WoWModelViewer.
i already started with this....but to be honestly i never did anything with opengl
[spoiler:1tb5s0fl][/spoiler:1tb5s0fl]
thats everything i got so far.

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