Modcraft - The community dedicated to quality WoW modding!
Community => Showoff - what you are working on => Topic started by: Vel on July 30, 2011, 11:31:03 pm
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Can inspire somebody, to create their own models of weapons and armor.
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In this topic I post screenshots and video of custom models for World of warcraft.
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If the topic is interesting - it'll update.
What was used?:
MDLvis - 3d editor (mdl mdx)
Mdxconv (mdl x> m2)
Pymodeleditor (effects on the custom models).
Axe1
[spoiler:13em1i7h](http://img684.imageshack.us/img684/8569/axelvl1.png)
http://www.youtube.com/watch?v=m0ho6GU670U (http://www.youtube.com/watch?v=m0ho6GU670U" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Axe2 (up axe1)
[spoiler:13em1i7h](http://img850.imageshack.us/img850/884/axelvl2.png)
http://www.youtube.com/watch?v=DNrs120C ... e=relatede (http://www.youtube.com/watch?v=DNrs120Ch-s&feature=relatede" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Axe3 (up axe2)
[spoiler:13em1i7h](http://img853.imageshack.us/img853/1474/axelvl3.png)
http://www.youtube.com/watch?v=2PLSGeX9 ... re=related (http://www.youtube.com/watch?v=2PLSGeX9VKo&feature=related" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Axe4 (up axe3)
[spoiler:13em1i7h](http://img824.imageshack.us/img824/392/axelvl4.png)
IN DEVELOPMENT![/spoiler:13em1i7h]
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Sword1
[spoiler:13em1i7h](http://img594.imageshack.us/img594/7069/swordlvl1.png)
http://www.youtube.com/watch?v=Z_hF1GK_ ... ure=relate (http://www.youtube.com/watch?v=Z_hF1GK_unU&feature=relate" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Sword2 (up sword1)
[spoiler:13em1i7h](http://img849.imageshack.us/img849/9830/swordlvl2.png)
http://www.youtube.com/watch?v=dv43QPNw ... ure=relate (http://www.youtube.com/watch?v=dv43QPNwMIQ&feature=relate" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Sword3 (up sword2)
[spoiler:13em1i7h](http://img828.imageshack.us/img828/253/swordlvl3.png)
http://www.youtube.com/watch?v=jR13vLLc ... re=related (http://www.youtube.com/watch?v=jR13vLLc5hw&feature=related" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
Sword4 (up sword3)
[spoiler:13em1i7h](http://img708.imageshack.us/img708/4598/swordlvl4.png)
http://www.youtube.com/watch?v=Dy_6Nyvg ... re=related (http://www.youtube.com/watch?v=Dy_6NyvgtYg&feature=related" onclick="window.open(this.href);return false;)[/spoiler:13em1i7h]
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Awesome work as usual :D
Need to see if those tools can get my architecture models into wow <.<
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This is not the final versions.
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editor in which I have made these models is the same as everyone else.
Make any model(from zero)? - Easy.
Make a quality model(from zero)? - Hard.
Make a quality model in the style of World of warcraft(from zero)? - Very hard.
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How many people can do qualitative models of this style? - NO.
How many people know how to convert the model? - NO
How many people create custom expansion for world of warcraft? - NO
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I teach 1-2 people to do it, provided that they do not teach others.
There are ungrateful people who do not want learns from this, I do not make tutorials..
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I can help your project (Chronicles of Azeroth), but if you'll help me. (if one day need the help).
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Awesome as always)
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How many people can do qualitative models of this style? - NO.
There are others. Quite a lot of them, but they are not on this site.
How many people know how to convert the model? - NO
Uhm.. More than you think. Or do you think people writing tools don't know how to use them? Or the people hosting the downloads just host applications they don't know of?
How many people create custom expansion for world of warcraft? - NO
That's right, because its too much work. Every project in that direction just fails.
I teach 1-2 people to do it, provided that they do not teach others.
There are ungrateful people who do not want learns from this, I do not make tutorials..
On the basis, that they don't teach others, its really weird. The target should be to teach others for them to know and be able to teach others as well. But well, that's your decision, still, I think its weird and bad.
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How many people can do qualitative models of this style? - NO.
There are others. Quite a lot of them, but they are not on this site.
How many people know how to convert the model? - NO
Uhm.. More than you think. Or do you think people writing tools don't know how to use them? Or the people hosting the downloads just host applications they don't know of?
How many people create custom expansion for world of warcraft? - NO
That's right, because its too much work. Every project in that direction just fails.
I teach 1-2 people to do it, provided that they do not teach others.
There are ungrateful people who do not want learns from this, I do not make tutorials..
On the basis, that they don't teach others, its really weird. The target should be to teach others for them to know and be able to teach others as well. But well, that's your decision, still, I think its weird and bad.
I have judged largely on the Russian segment of Internet (Runet), there are now almost do not do.
Zimbb, I, Supora - all of Runet.
These are the only people whom I found a 2-year search ...
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There are people who are very poorly interact with others, it is easier to learn what it yourself. Than to ask it or look for other tutorials on the sites.
And when all self-learned, really do not want to teach people for nothing, knowing what price were given most of that knowledge.
If people are willing to help me - I always help them in return.
To fully learn and teach others can only be regularly communicating with them. (skype icq, etc)
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I had no idea these things existed. Looks unfreakingbelievable!
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i start new custom itemset with 4(3) levels of upgrade:
What do you mean upgrade?:
Base Andric Cube:
Use: Upgrade specified item, thereby increasing its attributes. Andric cube can be improved, only those 410 level or higher Quality "Uncommon" or higher. The higher level of improvement item (+1, +2, +3)the lower chance of success for its further upgrade. (Cooldown: 12 h)
(Free translation from Russian)
Base to +1 - 65%
+1 to +2 - 35%
+2 to +3 - 15%
Traffic!
[spoiler:e0q2ewhl](http://imagr.eu/up/4e6ae4d78e5448_Helmet3levelsupgrade.jpg)
Origin HQ: http://imagr.eu/up/4e6ae4d78e5448_Helme ... pgrade.jpg (http://imagr.eu/up/4e6ae4d78e5448_Helmet3levelsupgrade.jpg" onclick="window.open(this.href);return false;)[/spoiler:e0q2ewhl]
Other items (shoulderschestlegsglovesboots e.t.c) in dev.
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i make shoulders for this set: (http://imagr.eu/up/4e6d7ab31771e4_Shoulders.jpg)
Full: http://imagr.eu/up/4e6d7ab31771e4_Shoulders.jpg (http://imagr.eu/up/4e6d7ab31771e4_Shoulders.jpg" onclick="window.open(this.href);return false;)
What I plan?:
Helmet - Done
Shoulders - Done
Chest - N A
Gloves - N A
Legs - N A
Belt - N A
Bracers - N A
Boots - N A
Two hand Weapon (Sword) - N A
Two hand Weapon (Axe) - N A
One hand Weapon (Sword) - N A
One hand Weapon (Hammer) - N A
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Very nice! :))
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Daaamn, they are amazing.
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Boots! (my first "body" armor texture painting experience):
[spoiler:3a5mrmzz]HQ: http://imagr.eu/up/4e706bd5d092c2_Boots.jpg (http://imagr.eu/up/4e706bd5d092c2_Boots.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e706bd5d092c2_Boots.jpg)[/spoiler:3a5mrmzz]
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cool блеа!
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New:
[spoiler:tnf14tsh]FULL HQ: http://imagr.eu/up/4e719caac3f297_Battlegear.jpg (http://imagr.eu/up/4e719caac3f297_Battlegear.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e719caac3f297_Battlegear.jpg)[/spoiler:tnf14tsh]
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New:
[spoiler:fq1f4ktv]FULL HQ: http://imagr.eu/up/4e719caac3f297_Battlegear.jpg (http://imagr.eu/up/4e719caac3f297_Battlegear.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e719caac3f297_Battlegear.jpg)[/spoiler:fq1f4ktv]
Daaamn that is awesome..
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World of Warcraft The year 2253?
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World of Warcraft The year 2253?
Did you mean that in a positive way? :O
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Full 80% wip alpha
[spoiler:1ptup2d9]full HQ: http://imagr.eu/up/4e75b434927106_Jugg80alpha.jpg (http://imagr.eu/up/4e75b434927106_Jugg80alpha.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e75b434927106_Jugg80alpha.jpg)[/spoiler:1ptup2d9]
Icons in dev
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aren't the shoulders abit too big?
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aren't the shoulders abit too big?
yes large but I always do such.
Icons:
[spoiler:1q3r97pf]full HQ: http://imagr.eu/up/4e762e7d6ce661_Icons.jpg (http://imagr.eu/up/4e762e7d6ce661_Icons.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e762e7d6ce661_Icons.jpg)[/spoiler:1q3r97pf]
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I think that it not positive way.
Armor remembers me warhammer 40000.
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for me remember fel-reaver, awesome :D
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Ingame Demo video with particles on shoulders and helmet is coming...
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BeF
BeM
DrF
DrM
DwF
DwM
GnF
GnM
HuF
HuM
Nif
NiM
OrF
OrM
ScF
ScF
TaF
TaM
TrF
TrM
Pic 2500x1014 Warning Slow loading!
[spoiler:3sp5c0wg]Full: http://imagr.eu/up/4e853e0c65f862_Helmets.jpg (http://imagr.eu/up/4e853e0c65f862_Helmets.jpg" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e853e0c65f862_Helmets.jpg)[/spoiler:3sp5c0wg]
95% match shape of head.
* No "voids" between helmet and head
* Head is not sticking out through the helmet
* Consideration of features of the head
and youtube video:
[youtube:3sp5c0wg]http://www.youtube.com/watch?v=K6gRt7oet6o[/youtube:3sp5c0wg]
1) Yellow - Melee DD (strength++, Stamina, Crit, APR)
2) Blue - Tanking(Stamina++,Strength, Def,dodge,block,parry)
3) White - Holy Paladin(intellect++,Stamina,Heal+)
(http://imagr.eu/up/4e854a6f401556_Icons.jpg)
In a free translation into English from russian:
[Ironbreak armor] - 25 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
[armor of stone executioner] - 40 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
[Embrace of the thunderlord] - 25 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
[The thunderer Raiment] - 40 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
[Templar regalia] - 25 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
[Saint Avenger regalia] - 40 Irontorn Lair Raid(Rus: Логово Иронторна - Боль земли)
NEW(01.10.2011) Helmets with particles(16):
[spoiler:3sp5c0wg]Full HQ: http://imagr.eu/up/4e86a918bf96d6_PlateArmor.png (http://imagr.eu/up/4e86a918bf96d6_PlateArmor.png" onclick="window.open(this.href);return false;)
(http://imagr.eu/up/4e86a918bf96d6_PlateArmor.png)[/spoiler:3sp5c0wg]
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This is amazing! :) <3 :D
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[youtube:3upeh609]http://www.youtube.com/watch?v=5kP6upzWBxg[/youtube:3upeh609]
14
[youtube:3upeh609]http://www.youtube.com/watch?v=u09h4fQpfSc[/youtube:3upeh609]
44
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They all look cool but i think sword3 is the best.
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Love them all! xD
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(http://imagr.eu/up/4f2b0b2d4d5dc3_3sets.jpg)
full: http://imagr.eu/up/4f2b0b2d4d5dc3_3sets.jpg (http://imagr.eu/up/4f2b0b2d4d5dc3_3sets.jpg" onclick="window.open(this.href);return false;)
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I'm really fond of the silver one. Amazing job on these sets :)
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Completely impressed by these. They all look great. I had a few concept pieces, and if I can find them, I'll toss them your way. You wouldn't have to do anything with them, but if you liked them, it would be great to see them come to life.
They aren't the best, but maybe they will give you some ideas.
http://www.mmo-champion.com/threads/914 ... er-13-Sets (http://www.mmo-champion.com/threads/914947-Designing-Tier-13-Sets" onclick="window.open(this.href);return false;).
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Looks nice :)
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(http://imagr.eu/up/4f2b0b2d4d5dc3_3sets.jpg)
alliance pvp sword (60 marshal vanilla sword remake) (to 85):
http://imagr.eu/up/4f2d6d71888d55_Sword.jpg (http://imagr.eu/up/4f2d6d71888d55_Sword.jpg" onclick="window.open(this.href);return false;)
lvl1 - [Courage]
"Only having the courage, capable of ..."
(http://imagr.eu/up/4f2d821db2bcd9_sword1.png)
lvl2 - [Duty]
".... appreciate your honor and duty to their king ..."
(http://imagr.eu/up/4f2d704d793437_sword2.png)
lvl3 - [Oath]
".... and only giving the oath of faithful service to the throne, you will become a true son of the alliance"
(http://imagr.eu/up/4f2d8d8206eb97_sword3.png)
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now start make uncommon items (80-85 lvl) based on vanilla styles (to HQ)
Complete uncommon weapon models : 15
(http://imagr.eu/up/4f3ebabbb6acf1_2haxev3.png)
Total uncommon weapon models : 70
Complete (new 80-85) items based on new HQ uncommon models: 324
more:
1h axes 55:
http://imagr.eu/up/4f391ad297d458_HQaxe.png (http://imagr.eu/up/4f391ad297d458_HQaxe.png" onclick="window.open(this.href);return false;) 170 (Uncommon: 80-83)
http://imagr.eu/up/4f3948f8678356_axe2HQ.png (http://imagr.eu/up/4f3948f8678356_axe2HQ.png" onclick="window.open(this.href);return false;) 270 (Uncommon: 82-85)
http://imagr.eu/up/4f3a115b5d7dc6_HQaxev3.png (http://imagr.eu/up/4f3a115b5d7dc6_HQaxev3.png" onclick="window.open(this.href);return false;) 370 (Uncommon: 82-85)
http://imagr.eu/up/4f3a5ac5a83a77_axev4.png (http://imagr.eu/up/4f3a5ac5a83a77_axev4.png" onclick="window.open(this.href);return false;) 470 (Uncommon: 83-85)
http://imagr.eu/up/4f3bbb2fed9c42_Axe1hV5.jpg (http://imagr.eu/up/4f3bbb2fed9c42_Axe1hV5.jpg" onclick="window.open(this.href);return false;) 570 (Rare - Epic: 85-85)
2h axes 55:
http://imagr.eu/up/4f3a854b3575b9_2haxeFix.jpg (http://imagr.eu/up/4f3a854b3575b9_2haxeFix.jpg" onclick="window.open(this.href);return false;) 670 (Rare - Epic: 85-85)
http://imagr.eu/up/4f3e5d2a6fced2_axe2h_v2.jpg (http://imagr.eu/up/4f3e5d2a6fced2_axe2h_v2.jpg" onclick="window.open(this.href);return false;) 770 (Uncommon: 80-83)
http://imagr.eu/up/4f3eb9b441a224_2haxev3.jpg (http://imagr.eu/up/4f3eb9b441a224_2haxev3.jpg" onclick="window.open(this.href);return false;) 870 (Uncommon: 83-85)
http://imagr.eu/up/4f3ff5ec1c6e73_axe2hv4.jpg (http://imagr.eu/up/4f3ff5ec1c6e73_axe2hv4.jpg" onclick="window.open(this.href);return false;) 970 (Uncommon: 82-84)
http://imagr.eu/up/4f40fd74bb6db2_axe2hv5.jpg (http://imagr.eu/up/4f40fd74bb6db2_axe2hv5.jpg" onclick="window.open(this.href);return false;) 1070 (Uncommon - Rare: 84-85)
1h maces 55:
http://imagr.eu/up/4f413ae40d90f0_1hmacev1.jpg (http://imagr.eu/up/4f413ae40d90f0_1hmacev1.jpg" onclick="window.open(this.href);return false;) 1170 (Uncommon: 81-83)
http://imagr.eu/up/4f425eacc3b7c7_mace1hv2.jpg (http://imagr.eu/up/4f425eacc3b7c7_mace1hv2.jpg" onclick="window.open(this.href);return false;) 1270 (Uncommon: 80-83)
http://imagr.eu/up/4f439e813f13c4_1hmacev3.jpg (http://imagr.eu/up/4f439e813f13c4_1hmacev3.jpg" onclick="window.open(this.href);return false;) 1370 (Uncommon: 83-85)
http://imagr.eu/up/4f4408713f48b1_1hmacev4.png (http://imagr.eu/up/4f4408713f48b1_1hmacev4.png" onclick="window.open(this.href);return false;) 1470 (Uncommon: 83-84)
http://imagr.eu/up/4f452d267d1a87_1hmacev5.jpg (http://imagr.eu/up/4f452d267d1a87_1hmacev5.jpg" onclick="window.open(this.href);return false;) 1570 (Uncommon: 83-84 - HEALERTANK only)
2h maces 05:
Guns 05:
Crossbows 02:
Bows 03:
fists 03:
...
Plate armor: 1..
(http://imagr.eu/up/4f4a5aef0e6e63_Crimsonforge1.png)
full: http://imagr.eu/up/4f4a5aef0e6e63_Crimsonforge1.png (http://imagr.eu/up/4f4a5aef0e6e63_Crimsonforge1.png" onclick="window.open(this.href);return false;)
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Sweet models, nice throwback to vanilla - definitely throws a new life for the classics. Waiting to see more of your designs.
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(http://imagr.eu/up/50b5ac37006ef6_RareMailArmor.png)
full: http://imagr.eu/up/50b5ac37006ef6_RareMailArmor.png (http://imagr.eu/up/50b5ac37006ef6_RareMailArmor.png" onclick="window.open(this.href);return false;)
for "Otherlands"
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Just awesome. !
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It's looking good, but you should use other geosets for the boots and gloves imo.
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ofc, mostly epic geosets i think only for epic gears....
this armor is rare.
And maybe I'll remove "Red-Gray" version.
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Dude this is so inspirational. Are you reskinning or modeling? You should make a video of you taking a wow item and creating your own using that model and recoloring it or texturing it or a video how you made your armor set. Thats amazing!!!
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Dude this is so inspirational. Are you reskinning or modeling? You should make a video of you taking a wow item and creating your own using that model and recoloring it or texturing it or a video how you made your armor set. Thats amazing!!!
He creates his own content from scratch. But yes, he is amazing.
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He's actually modelling and texturing himself. Inspirational indeed.
Christ knows why blizzard haven't given him a visa and snapped him up yet, imagine what he could do with the proper tools.
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He's actually modelling and texturing himself. Inspirational indeed.
Christ knows why blizzard haven't given him a visa and snapped him up yet, imagine what he could do with the proper tools.
Because a lot of people are able to do this at the same level or above.
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So your saying he made the alliance pvp models himself? The one on this page before my 1st post. I cant post a link cause im new but the model looks like a already existing model.
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So your saying he made the alliance pvp models himself? The one on this page before my 1st post. I cant post a link cause im new but the model looks like a already existing model.
As he wrote, he based it on vanilla content.