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Community => Showoff - what you are working on => Topic started by: AgeofCraft on August 16, 2013, 07:52:36 pm
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Welcome,
I´am new to Modelling and WoW Modding. I would make Models for WoW they´re not ingame like some Gods and Creatures. This is my first Model Yshaarj. First i create the Model the second step to get them ingame the third step to animate the model and get the Model ingame.
Yshaarj the Old God
(http://i.imgur.com/fkprQm4.png?1)
http://i.imgur.com/fkprQm4.png?1
The next step on this Model:
To make better Texture transition
To merge the model
The next Model would be Soggoth
Thats realy hard work to merge them, recolour Texture transitions...
and after this it would be more difficult to get them into WoW with Animations.
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08.09.2013
I currently try to get Voxel models into WoW.
Information coming soon
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In my imagination, Yshaarj looks like more something like that :
(http://worldofwarcraft.judgehype.com/screenshots/news2013/903.jpg)
But your model could still make a nice faceless. :)
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You can see a picture of Yshaarj in Heart of Fear :
(http://images3.wikia.nocookie.net/__cb20130624190832/wow/images/8/81/Heart_of_Fear_mural.jpg)
looks like a head so i make a random body ^^
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Y'Shaarj has seven heads.
Still a nice model though.
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Seven heads could be a metaphor for the Sha which are born of his death.
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The sha were massive creatures of dark energy concentrated into one mass. And the strongest, evilest out of those creatures is a somewhat humanoid cretaure ? Nope.
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The sha were massive creatures of dark energy concentrated into one mass. And the strongest, evilest out of those creatures is a somewhat humanoid cretaure ? Nope.
Old God =/= Sha
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Looks good, although the switch from body to weapon-arm looks a bit odd to me.